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v2.4.0
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2.4.0 (2023-08-18)
Bug Fixes
Runtime: Add more checks to prevent invalid look rotation operations for twist distribution (2da6751 )
Runtime: Adjust conditionals related to late update (39b3998 )
Runtime: Allow multiple tuples with same starting bone for OVRSkeleton visualizer (ccc60b0 )
Runtime: Check IsFinite on input position when fixing bones in LateUpdate (4ddeade )
Runtime: Deformation constraint sets up data at edit time (74dc7a6 )
Runtime: Fix constraints using the same job binder data when multiple constraints are present (d9d9519 )
Runtime: Fix OVR bone pairs issue, cast to BodyTrackingBoneId when creating visual objects (5b44a85 )
Runtime: Initialize vectors in CopyPoseJob (1de0d7e ), closes #3
Runtime: Make hands more accurate with constraints (a03b423 )
Runtime: Prevent duplicates of tuples in visual skeleton, allow tapering (5508364 )
Runtime: Remove LateUpdate correction mask (b189f20 )
Runtime: Retargeting layer respects weight of constraint (c71aa09 )
Runtime: Straighten legs with constraints (364d235 )
Runtime: Treat masks as optional in AddComponentsRuntime (5d7e2bc )
Runtime: Twist distro set up during edit time (8e97568 )
Runtime: Update twist distribution to check against the look rotation being zero (330620f )
Samples: Fix legs of spawnable green robot (163cf9a )
Features
Runtime: Add bone axis renderer, make color shaders support stereo (1f4065f )
Runtime: Add checks for upper chest and shoulders (07cac4c )
Runtime: Add IsFiniteVector3 check to RiggingUtilities (d17a86f )
Runtime: Allow duplicate tuples to be rendered for animator bones (0cb2314 )
Runtime: Create animator bone visual (625c102 )
Runtime: Custom bone visualizer (c7ddb2a )
Runtime: OVRSkeleton visualizer (22da8aa )
Runtime: Run visualizers in LateUpdate (b19c5ea )
Runtime: Update unity functions in AnimatorBoneVisualizer to be inheritable (3547708 )
Runtime: Validate humanoid bones for retargeting (c8d1eeb )
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