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v2.0.6

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@TheMaverickProgrammer TheMaverickProgrammer released this 28 Jul 03:23
· 1 commit to master since this release
0e5ac1d

This release improves netplay stability.

  • Network times out in 20 seconds instead of 5 seconds. This helps weaker connections get through the DownloadScene.
  • Version is compared on handshake to abort if both players don't match.

Various netplay desync fixes:

  • Decrossing no longer resets Custom progress.
  • Custom progress resets in the CardSelect state instead of the combat state.
  • The Mob battle state treats the form state as a subcombat state, but netplay currently does not.

What's Changed

New Contributors

Full Changelog: v2...v2.0.6