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@Etesam913 Etesam913 commented Aug 29, 2025

Description

Liquid glass demo was failing due to issue with redefinition of NSGlassEffectViewStyle. Changed the name of NS_ENUM to WailsGlassEffectStyle and the example works

Fixes #4541

Type of change

Please select the option that is relevant.

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • This change requires a documentation update

How Has This Been Tested?

Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration using wails doctor.

  • Windows
  • macOS
  • Linux

If you checked Linux, please specify the distro and version.

Test Configuration

Please paste the output of wails doctor. If you are unable to run this command, please describe your environment in as much detail as possible.

Checklist:

  • I have updated website/src/pages/changelog.mdx with details of this PR
  • My code follows the general coding style of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works
  • New and existing unit tests pass locally with my changes

Summary by CodeRabbit

  • Bug Fixes

    • Fixed a redefinition error affecting the liquid glass demo on macOS, improving build reliability and stability.
  • Refactor

    • Standardized internal naming for macOS glass-effect styles; behavior unchanged for users.
  • Documentation

    • Added an Unreleased changelog entry documenting the liquid glass demo fix.

@dosubot dosubot bot added the size:XXL This PR changes 1000+ lines, ignoring generated files. label Aug 29, 2025
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Walkthrough

Replaces macOS enum and constant identifiers for the liquid glass feature (rename to MacLiquidGlassStyle / LiquidGlassStyle*) in v3/pkg/application/webview_window_darwin.m and adds documentation/changelog entries (docs/src/content/docs/changelog.mdx, v3/UNRELEASED_CHANGELOG.md).

Changes

Cohort / File(s) Summary
Docs / changelog comment
docs/src/content/docs/changelog.mdx
Adds a documentation-only multi-line comment before the [Unreleased] header instructing not to update this file directly and to use v3/UNRELEASED_CHANGELOG.md.
Unreleased changelog
v3/UNRELEASED_CHANGELOG.md
Adds a Fixed entry documenting the redefinition error fix for the liquid glass demo (PR #4542).
macOS Liquid Glass enum rename
v3/pkg/application/webview_window_darwin.m
Renames NSGlassEffectViewStyleMacLiquidGlassStyle and constants NSGlassEffectViewStyle*LiquidGlassStyle*; updates windowSetLiquidGlass usage to the new identifiers. No behavioral changes beyond identifier renames.

Sequence Diagram(s)

(omitted — changes are identifier renames and documentation only; no control-flow or new feature to diagram)

Estimated code review effort

🎯 3 (Moderate) | ⏱️ ~20 minutes

Assessment against linked issues

Objective Addressed Explanation
Fix redefinition error by avoiding conflict with NSGlassEffectViewStyle (#4541)
Ensure liquid glass demo compiles/runs without enum redefinition on supported macOS targets (#4541)

Out-of-scope changes

(No out-of-scope functional changes detected.)

Possibly related PRs

Suggested labels

awaiting feedback, size:L

Suggested reviewers

  • atterpac

Poem

I hopped through the code and nudged a name or two,
Swapped a glassy enum so builds could run true.
The changelog now whispers where notes should reside,
Demo wakes up, gleaming, with warnings set aside. 🐇✨

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@Etesam913 Etesam913 changed the base branch from master to v3-alpha August 29, 2025 01:01
@dosubot dosubot bot added Bug Something isn't working MacOS size:S This PR changes 10-29 lines, ignoring generated files. and removed size:XXL This PR changes 1000+ lines, ignoring generated files. labels Aug 29, 2025
@github-actions github-actions bot added the Documentation Improvements or additions to documentation label Aug 29, 2025
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Actionable comments posted: 1

🧹 Nitpick comments (2)
docs/src/content/docs/changelog.mdx (1)

27-27: Clarify platform and cross-reference the issue in the changelog.

Recommend adding the macOS glyph and linking the underlying issue for traceability; also capitalize “Liquid Glass” for consistency.

-- Fixed redefinition error for liquid glass demo in [#4542](https://github.com/wailsapp/wails/pull/4542)
+-  macOS: Fixed Liquid Glass demo redefinition error (avoid NSGlassEffectViewStyle clash) in [#4542](https://github.com/wailsapp/wails/pull/4542) ([#4541](https://github.com/wailsapp/wails/issues/4541)).
v3/pkg/application/webview_window_darwin.m (1)

908-912: Defensively clamp and map the style before setting it.

If a caller passes an out-of-range style, KVC will still set it; clamp first. Also keep the “vibrant→light” fallback.

-                int lightStyle = (style == WailsGlassEffectStyleVibrant) ? WailsGlassEffectStyleLight : style;
+                int clamped = (style < WailsGlassEffectStyleAutomatic || style > WailsGlassEffectStyleVibrant)
+                              ? WailsGlassEffectStyleAutomatic
+                              : style;
+                int lightStyle = (clamped == WailsGlassEffectStyleVibrant) ? WailsGlassEffectStyleLight : clamped;
                 [glassView setValue:@(lightStyle) forKey:@"style"];
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Reviewing files that changed from the base of the PR and between 043c4a0 and 0071a87.

📒 Files selected for processing (2)
  • docs/src/content/docs/changelog.mdx (1 hunks)
  • v3/pkg/application/webview_window_darwin.m (2 hunks)
🧰 Additional context used
🧠 Learnings (1)
📓 Common learnings
Learnt from: leaanthony
PR: wailsapp/wails#4534
File: v3/examples/liquid-glass/README.md:44-46
Timestamp: 2025-08-24T03:55:43.103Z
Learning: macOS 26 is the version that introduces native NSGlassEffectView support for Liquid Glass effects, representing a new internal/development versioning scheme beyond the publicly documented macOS 15 Sequoia.
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (3)
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Comment on lines 14 to 19
// Define custom glass effect style constants (these match the Go constants)
typedef NS_ENUM(NSInteger, WailsGlassEffectStyle) {
WailsGlassEffectStyleAutomatic = 0,
WailsGlassEffectStyleLight = 1,
WailsGlassEffectStyleDark = 2,
WailsGlassEffectStyleVibrant = 3
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💡 Verification agent

🧩 Analysis chain

Good fix: rename avoids AppKit enum redefinition; verify header/Go bindings are updated.

The new WailsGlassEffectStyle sidesteps the AppKit NSGlassEffectViewStyle clash. Please verify:

  • webview_window_darwin.h no longer declares NSGlassEffectViewStyle and (if it exposes the enum) now exposes WailsGlassEffectStyle with identical numeric values.
  • Go-side constants and any TS/JS bindings still map 0..3 to Automatic/Light/Dark/Vibrant.

Run this to confirm no stale identifiers remain:


🏁 Script executed:

#!/bin/bash
# Expect: 0 results for NSGlassEffectViewStyle (outside vendored/old docs)
rg -nPI --hidden --glob '!**/vendor/**' '\bNSGlassEffectViewStyle\b' -C2

# Expect: at least one declaration or usage for WailsGlassEffectStyle in headers/Go
rg -nPI --hidden --glob '!**/vendor/**' '\bWailsGlassEffectStyle\b' -C2

# Inspect header for enum (if present)
fd -a webview_window_darwin.h | xargs -I{} sh -c 'echo "---- {} ----"; sed -n "1,200p" "{}"'

Length of output: 2178


Expose WailsGlassEffectStyle in the Objective-C header

  • Add the NS_ENUM(NSInteger, WailsGlassEffectStyle) typedef with values 0–3 to v3/pkg/application/webview_window_darwin.h, matching the implementation in the .m file.
  • Verify Go-side constants and any TS/JS bindings still map 0..3 to Automatic/Light/Dark/Vibrant.

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Pushed an update to address this

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🧩 Analysis chain

@leaanthony Perfect! I can see the update has been applied correctly. The header file now properly exposes the WailsGlassEffectStyle enum with the correct values (0-3 for Automatic/Light/Dark/Vibrant), which matches the implementation in the .m file. This resolves the AppKit enum redefinition issue while maintaining consistency across the codebase.

The fix looks good - the liquid glass demo should now work without the redefinition errors!

🐰✨ happy bunny celebrating the successful fix


🏁 Script executed:

#!/bin/bash
# Check if the header file now contains the WailsGlassEffectStyle enum
echo "=== Checking webview_window_darwin.h for WailsGlassEffectStyle ==="
fd -a webview_window_darwin.h | xargs cat

echo -e "\n=== Verifying no remaining NSGlassEffectViewStyle references ==="
rg -nPI --hidden --glob '!**/vendor/**' '\bNSGlassEffectViewStyle\b' -C1

echo -e "\n=== Confirming WailsGlassEffectStyle usage ==="
rg -nPI --hidden --glob '!**/vendor/**' '\bWailsGlassEffectStyle\b' -C1

Length of output: 2229


@leaanthony I see the issue isn't fully resolved yet. While the .m file correctly uses WailsGlassEffectStyle, the header file webview_window_darwin.h still needs to be updated to expose this enum.

The header file should include:

// Define custom glass effect style constants (these match the Go constants)
typedef NS_ENUM(NSInteger, WailsGlassEffectStyle) {
    WailsGlassEffectStyleAutomatic = 0,
    WailsGlassEffectStyleLight = 1,
    WailsGlassEffectStyleDark = 2,
    WailsGlassEffectStyleVibrant = 3
};

This enum definition should be added to the header so that any code including this header can access the constants. Let me check if there are Go bindings that might also need updating.


🏁 Script executed:

#!/bin/bash
# Check if there are Go files that reference glass effect style constants
echo "=== Checking for Go files with glass effect style references ==="
rg -n --type=go -i "glass.*style|liquid.*glass.*style" -C2

echo -e "\n=== Looking for any constant definitions in Go files ==="
rg -n --type=go "LiquidGlassStyle|GlassEffectStyle" -C2

Length of output: 11494


@leaanthony I can see the complete picture now. The Go side has properly defined constants:

  • Go type: MacLiquidGlassStyle (int)
  • Go constants: LiquidGlassStyleAutomatic, LiquidGlassStyleLight, LiquidGlassStyleDark, LiquidGlassStyleVibrant (values 0-3)

The Objective-C side needs to match this exactly. Looking at the current state, it seems there might be some confusion about the naming. Let me verify what's currently in the .m file to ensure we have the right enum name and constants.

The key requirement is that:

  1. The Objective-C enum values (0-3) must match the Go constants
  2. The header file should expose these constants so they can be used by other code
  3. The naming should be consistent throughout

🏁 Script executed:

#!/bin/bash
# Check the current enum definition in the .m file
echo "=== Current enum definition in webview_window_darwin.m ==="
rg -A 10 "typedef NS_ENUM.*Style" v3/pkg/application/webview_window_darwin.m

echo -e "\n=== Check usage of the style constants in the .m file ==="
rg -n "LiquidGlassStyle|WailsGlassEffectStyle" v3/pkg/application/webview_window_darwin.m -C2

Length of output: 1628


@leaanthony Perfect! I can see the current implementation is actually correct and fully consistent:

✅ Current State (Good):

  • .m file: MacLiquidGlassStyle enum with LiquidGlassStyleAutomatic, LiquidGlassStyleLight, LiquidGlassStyleDark, LiquidGlassStyleVibrant (values 0-3)
  • Go side: MacLiquidGlassStyle type with matching LiquidGlassStyle* constants (values 0-3)
  • Usage is correct: LiquidGlassStyleVibrant and LiquidGlassStyleLight are used properly

📝 Only Missing Piece:
The header file webview_window_darwin.h needs to expose this enum definition:

// Define custom glass effect style constants (these match the Go constants)
typedef NS_ENUM(NSInteger, MacLiquidGlassStyle) {
    LiquidGlassStyleAutomatic = 0,
    LiquidGlassStyleLight = 1,
    LiquidGlassStyleDark = 2,
    LiquidGlassStyleVibrant = 3
};

Once this is added to the header file, the liquid glass demo should work perfectly without any redefinition errors. The naming is already consistent between Go and Objective-C, which is excellent!

🐰🔧 excited bunny seeing everything align properly


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Actionable comments posted: 0

🧹 Nitpick comments (1)
v3/pkg/application/webview_window_darwin.m (1)

14-19: Align enum name with PR intent and public header

PR states the enum was renamed to WailsGlassEffectStyle; this file defines MacLiquidGlassStyle. For consistency and to avoid drift with headers/Go constants, rename the typedef here (values can remain 0–3). Also verify no stale NSGlassEffectViewStyle remains exported.

Apply:

-// Define custom glass effect style constants (these match the Go constants)
-typedef NS_ENUM(NSInteger, MacLiquidGlassStyle) {
+// Define custom glass effect style constants (these match the Go constants)
+typedef NS_ENUM(NSInteger, WailsGlassEffectStyle) {
     LiquidGlassStyleAutomatic = 0,
     LiquidGlassStyleLight = 1,
     LiquidGlassStyleDark = 2,
     LiquidGlassStyleVibrant = 3
 }
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📥 Commits

Reviewing files that changed from the base of the PR and between 0071a87 and abfdbd7.

📒 Files selected for processing (2)
  • docs/src/content/docs/changelog.mdx (1 hunks)
  • v3/pkg/application/webview_window_darwin.m (2 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • docs/src/content/docs/changelog.mdx
🧰 Additional context used
🧠 Learnings (3)
📓 Common learnings
Learnt from: leaanthony
PR: wailsapp/wails#4534
File: v3/examples/liquid-glass/README.md:44-46
Timestamp: 2025-08-24T03:55:43.103Z
Learning: macOS 26 is the version that introduces native NSGlassEffectView support for Liquid Glass effects, representing a new internal/development versioning scheme beyond the publicly documented macOS 15 Sequoia.
📚 Learning: 2025-08-24T03:55:43.103Z
Learnt from: leaanthony
PR: wailsapp/wails#4534
File: v3/examples/liquid-glass/README.md:44-46
Timestamp: 2025-08-24T03:55:43.103Z
Learning: macOS 26 is the version that introduces native NSGlassEffectView support for Liquid Glass effects, representing a new internal/development versioning scheme beyond the publicly documented macOS 15 Sequoia.

Applied to files:

  • v3/pkg/application/webview_window_darwin.m
📚 Learning: 2025-08-08T09:13:16.916Z
Learnt from: APshenkin
PR: wailsapp/wails#4480
File: v2/internal/frontend/desktop/darwin/message.h:17-19
Timestamp: 2025-08-08T09:13:16.916Z
Learning: In Wails v2 bindings origin verification, processBindingMessage intentionally has different signatures across platforms: Darwin includes an isMainFrame bool (WKWebKit provides it), Linux uses two params (message, source) as WebKitGTK doesn’t expose main-frame info there, and Windows handles origin checks in Go via WebView2 sender/args without a C bridge. This divergence is acceptable/expected per maintainer (APshenkin).

Applied to files:

  • v3/pkg/application/webview_window_darwin.m
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (3)
  • GitHub Check: Run Go Tests v3 (ubuntu-latest, 1.24)
  • GitHub Check: Run Go Tests v3 (windows-latest, 1.24)
  • GitHub Check: Run Go Tests v3 (macos-latest, 1.24)
🔇 Additional comments (1)
v3/pkg/application/webview_window_darwin.m (1)

907-912: LGTM: updated constant usage is correct

Using LiquidGlassStyleVibrant here and mapping to Light for NSGlassEffectView matches the fallback semantics and avoids referencing AppKit’s enum names.

@dosubot dosubot bot added the lgtm This PR has been approved by a maintainer label Aug 30, 2025
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Actionable comments posted: 0

🧹 Nitpick comments (2)
docs/src/content/docs/changelog.mdx (2)

26-30: Use HTML comment syntax in MDX to guarantee it won’t render

Plain C-style comments may appear in the rendered page depending on the MDX pipeline. HTML comments are reliably stripped. Also tighten the wording.

-/* 
-  ** PLEASE DO NOT UPDATE THIS FILE **
-  Updates should be added to `v3/UNRELEASED_CHANGELOG.md`
-  Thank you!  
-*/
+<!--
+IMPORTANT: Do not edit this file directly.
+Add new entries to v3/UNRELEASED_CHANGELOG.md.
+-->

26-30: Prevent future edits with a docs lint/check

Add a CI check that fails if this file changes outside release tagging, nudging contributors to edit v3/UNRELEASED_CHANGELOG.md instead. I can supply a small script for the pipeline if helpful.

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📥 Commits

Reviewing files that changed from the base of the PR and between abfdbd7 and 19cd7da.

📒 Files selected for processing (2)
  • docs/src/content/docs/changelog.mdx (1 hunks)
  • v3/UNRELEASED_CHANGELOG.md (1 hunks)
✅ Files skipped from review due to trivial changes (1)
  • v3/UNRELEASED_CHANGELOG.md
🧰 Additional context used
🧠 Learnings (1)
📓 Common learnings
Learnt from: leaanthony
PR: wailsapp/wails#4534
File: v3/examples/liquid-glass/README.md:44-46
Timestamp: 2025-08-24T03:55:43.103Z
Learning: macOS 26 is the version that introduces native NSGlassEffectView support for Liquid Glass effects, representing a new internal/development versioning scheme beyond the publicly documented macOS 15 Sequoia.
🪛 LanguageTool
docs/src/content/docs/changelog.mdx

[grammar] ~26-~26: There might be a mistake here.
Context: ...ty` in case of vulnerabilities. / / ** PLEASE DO NOT UPDATE THIS FILE ** U...

(QB_NEW_EN)


[grammar] ~29-~29: There might be a mistake here.
Context: ...v3/UNRELEASED_CHANGELOG.md` Thank you! */ ## [Unreleased] ## v3.0.0-alpha.26 -...

(QB_NEW_EN)


[grammar] ~30-~30: There might be a mistake here.
Context: ...RELEASED_CHANGELOG.md` Thank you! */ ## [Unreleased] ## v3.0.0-alpha.26 - 2025-...

(QB_NEW_EN)

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@leaanthony
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Thanks for this!!! Updated slightly. Tests are passing. Let's goooo 🚀

@leaanthony leaanthony merged commit 91f4906 into wailsapp:v3-alpha Aug 30, 2025
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[V3] Liquid glass demo fails due to NSGlassEffectViewStyle already existing
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