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Before rendering the first frame, there is no output texture present in a preset, so we can't copy anything and should just skip that step.

Fixes #823.

@kblaschke kblaschke added bug The issue is (potentially) a bug. important Important bugs or features which should be fixed/implemented ASAP. labels Jul 12, 2024
@kblaschke kblaschke added this to the 4.2 milestone Jul 12, 2024
@kblaschke kblaschke self-assigned this Jul 12, 2024
Before rendering the first frame, there is no output texture present in a preset, so we can't copy anything and should just skip that step.
@kblaschke kblaschke force-pushed the fix-gl-invalid-enum-error-on-first-frame branch from 301222e to 4e9040f Compare July 12, 2024 12:25
@kblaschke kblaschke merged commit 4e9040f into master Jul 12, 2024
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bug The issue is (potentially) a bug. important Important bugs or features which should be fixed/implemented ASAP.

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GL_INVALID_ENUM error on transition to the first preset

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