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Designed and implemented a multi-user VR environment using Unity with a focus on cross-platform compatibility. The system features a scalable client-server architecture that leverages a REST API for seamless collaboration, supporting a range of devices, including standalone Oculus headsets.

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lambegraham/multiplayerVR

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Final Year Project

This was my final year project as part of my 4th year in University. I recieved a 1:1 for this which is 70%+ overall grade. To see a demo please visit https://www.youtube.com/watch?v=0TRA146qCks

Code -> Download as .zip

Unzip project.

To start project:

  • Navigate to MultiplayerVRUnity/PCBuild folder
  • Start "src.exe"
  • VR Headset required for operation!

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Designed and implemented a multi-user VR environment using Unity with a focus on cross-platform compatibility. The system features a scalable client-server architecture that leverages a REST API for seamless collaboration, supporting a range of devices, including standalone Oculus headsets.

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