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Update ARKit for Godot 4.3 #74
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Change CameraMatrix to ViewMatrix Change CameraMatrix to Projection and Transform to Transform3D
Update arkit
I´m also interested in this being merged. |
I merged this into #64. If you do any extra work, I'll merge it over there and I'll try to coordinate with people to get this released. Great work! |
I'm working on porting this to GDExtension and will continue development there. It's already on par with this except that I can't quite setup the CameraFeed properly yet (because set_ycbcr_images is not exposed). |
Continues #64
So far I tried to do the minimum amount of work to get this working in Godot 4.x. We should consider porting it to a GDExtension as mux213 suggested
arkit-3-low.mp4
Demo project
https://github.com/celyk/godot_xr_test_projects/tree/master/ARKit
What's working
What's not working