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Open source game assets (textures etc.) are credited in credits.txt files in their respective directories.
- Move in 3D-Space with WASD and Mouse
- Texture loading
- Support for Phong lighting with specular maps
- Skyboxes
- Terrain generation using Perlin Noise
- Chunking
- Dynamic Chunk loading
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Voxel Game-Engine using OpenGL, created as a project to practice C++ and graphics programming.
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