Tourist.js is a simple library for creating guided tours through your app. It's better suited to complex, single-page apps than websites. One of our main requirements was the ability to control the interface for each step. For example, a step in the tour might need to open a window or menu to work correctly. Tourist gives you hooks to do this.
Basically, you specify a series of steps which explain elements to point at and what to say. Tourist.js manages moving between those steps.
The code is available via bower install tourist. Once you have the
code, you just need to include the javascript file. An optional CSS file
with minimal styling is included as well.
<script src="tourist.js"></script>
<!-- Optional! -->
<link rel="stylesheet" href="tourist.css" type="text/css" media="screen">Tourist depends on Backbone and jQuery. jQuery UI is optional. Tourist uses an easing function from jQuery UI if present in the show effect with the Bootstrap tip implementation.
Tourist comes with the ability to use either Bootstrap 3 popovers (default) or QTip2 tips, so you'll need either Bootstrap 3 CSS (only the CSS is necessary!) or QTip2 installed. You can write your own tooltip connector if you'd like.
Making a simple tour is easy:
var steps = [{
// this is a step object
content: '<p>Hey user, check this out!</p>',
highlightTarget: true,
nextButton: true,
target: $('#thing1'),
my: 'bottom center',
at: 'top center'
}, {
...
}, ...]
var tour = new Tourist.Tour({
steps: steps,
tipOptions:{ showEffect: 'slidein' }
});
tour.start();Create one like this:
var steps = [{...}, {...}]
var tour = new Tourist.Tour({
steps: steps
});
tour.start();stepsa collection of step objectsstepOptionsan object of options to be passed to each function called on a step object, notably thesetup()andteardown()functionstipClassthe class from theTourist.Tipnamespace to use. Defaults toBootstrap, you can useQTipif you have QTip2 installedtipOptionsan options object passed to thetipClasson creationcancelStepstep object for a step that runs if user hits the close button.successStepstep object for a step that runs last when they make it all the way through.
start()will start the tour. Can be used to restart a stopped tourstop(doFinalStep)will stop the tour. doFinalStep is a bool;truewill run thecancelStepspecified in the options (if it's specified).next()move to the next step
The 'step object' is a simple javascript object that specifies how a step will behave.
A simple Example of a step object:
{
content: '<p>Welcome to my step</p>',
target: $('#something-to-point-at'),
closeButton: true,
highlightTarget: true,
setup: (tour, options) {
// do stuff in the interface/bind
},
teardown: function(tour, options) {
// remove stuff/unbind
}
}contenta string of html to put into the step.targetjQuery object or absolute point: [10, 30]highlightTargetoptional bool, true will add the classtour-highlightto the target. If tourist.css is included, it will outline the target with a bright color.containeroptional jQuery element that should contain the step flyout. default: $('body')viewportoptional jQuery element that the step flyout should stay within. $(window) is commonly used. default: falsezIndexoptional string or number z-index value for the tip. If not specified, will use value specified in css (or base tip implementation in case of QTip2 tips). Value set on prev step will not affect later steps.mystring position of the pointer on the tip. default: 'left center'atstring position on the element the tip points to. default: 'right center' see http://craigsworks.com/projects/qtip2/docs/position/#basicsokButtonoptional bool, true will show a 'primary' ok buttoncloseButtonoptional bool, true will show a close button in the top right cornerskipButtonoptional bool, true will show a 'secondary' skip buttonnextButtonoptional bool, true will show a 'primary' next buttonsetupoptional function called before the tip is shown; see setup sectionteardownoptional function called when the tour moves to the next step; see teardown sectionbindoptional list of function names to bind; see bind section
All functions on the step will have the signature function(tour, options){} where
touris the Draw.Tour object. Handy to call tour.next()optionsis the step options. An object passed into the tour when created. It has the environment that the fns can use to manipulate the interface, bind to events, etc. The same object is passed to all of a step object's functions, so it is handy for passing data between steps.
setup() is called before a step is shown. Use it to scroll to your
target, hide/show things, etc.
this is the step object itself.
setup() can return an object. Properties in the returned object will override
properties in the step object.
Example, the target might be dynamic so you would specify:
{
setup: function(tour, options) {
options.model.bind('change:thing', this.onThingChange);
return { target: $('#point-to-me') };
}
}teardown() will be called right before hiding the step. Use to unbind from
things you bound to in setup().
this is the step object itself.
{
teardown: function(tour, options) {
options.model.unbind('change:thing', this.onThingChange);
}
}Return nothing from teardown()
bind is an array of function names to bind. Use this for event
handlers you use in setup().
Will bind functions to the step object as this, and the first 2 args as tour and options. i.e.
{
bind: ['onChangeSomething'],
onChangeSomething: function(tour, options, model, value) {
tour.next()
},
setup: function(tour, options) {
options.document.bind('change:something', this.onChangeSomething);
return {};
},
teardown: function(tour, options) {
options.document.unbind('change:something', this.onChangeSomething)
}
}You won't be creating Tip objects yourself, the Tour object will handle
that. But you can choose which tip implementation to use and you can pass the
tip options to use on creation.
Bootstrap tips are the default tip. They use only the markup and CSS from Bootstrap. Bootstrap's javascript for tooltips or popovers is not necessary. Here's how to use them.
var tour = new Tourist.Tour({
steps: steps,
tipClass: 'Bootstrap'
tipOptions: {
showEffect: 'slidein'
}
});It supports some options you can specify in tipOptions:
showEffecta string effect namehideEffecta string effect name
Only one effect is defined at this time: slidein. And you need to include
jQuery UI to get the proper easing function for it.
Effects are specified as functions on Tourist.Tip.Bootstrap.effects
take a look at the implementation for an existing effect to get
an idea how to extend.
An alternative is to use QTip2 tips. You need to include both the QTip javascript and CSS for these to work.
var tour = new Tourist.Tour({
steps: steps,
tipClass: 'QTip'
tipOptions: {
...
}
});Options accepted are any options QTip supports and in their format.
You can use your own tip implementation if you want. Make a class and
hang it off the Tourist.Tip namespace. See the tips code
for examples. The bootstrap example is probably most
interesting. Here is a basic example in coffeescript:
# you need to provide these implementations at a minimum
class Tourist.Tip.MyTip extends Tourist.Tip.Base
initialize: (options) ->
# options would be: { likes: ['turtles'] }
$('body').append(@el)
show: ->
@el.show()
hide: ->
@el.hide()
_getTipElement: ->
@el
# Jam the content into our element
_renderContent: (step, contentElement) ->
@el.html(contentElement)
tour = new Tourist.Tour
steps: steps
tipClass: 'MyTip'
tipOptions: { likes: ['turtles'] }- Requires grunt
npm install -g grunt-cli - Install grunt modules
npm install - Automatically compile changes
grunt watch - Run tests with grunt
grunt test
Officially tested on latest Firefox and Chrome
- /test/src - coffeescript jasmine tests
- /test/suite - runs the tests
- /src - coffeescript
- tourist.js - generated js
- Adhere to our styleguide
- Send a pull request.
- Write tests. New untested code will not be merged.
major.minor.patch: yyyy.mm.dd - description0.0.12: 2013-06-12 - add zIndex step object option
MIT License
