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Description
The problem
When using the latest WIP of Dialogic with Godot 4.5 stable, there is an error in the output window: Cannot get class 'SVGTexture'.. It appears to stem from the usage of this class in field_file.tscn.
There also seems to be an issue with using invalid UIDs for timeline_editor.gd and shortcut_popup.gd in timeline_editor.tscn.
To Reproduce
Steps to reproduce the behavior:
- Start any project with the latest WIP version of Dialogic.
- Check the output.
System (please complete the following information):
- OS: Windows 11 23H2
- Godot Version: 4.5 stable
- Dialogic Version: 2.0 WIP
Solutions
It appears that replacing all instances of SVGTexture in the mentioned file with DPITexture resolves the error, but I'm not entirely sure if the scene is functioning as intended, as I couldn't find where it's properly used.
