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14 changes: 10 additions & 4 deletions CHTCollectionViewWaterfallLayout.m
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@
//

#import "CHTCollectionViewWaterfallLayout.h"
#import "tgmath.h"
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NSString *const CHTCollectionElementKindSectionHeader = @"CHTCollectionElementKindSectionHeader";
NSString *const CHTCollectionElementKindSectionFooter = @"CHTCollectionElementKindSectionFooter";
Expand All @@ -30,7 +31,12 @@ @interface CHTCollectionViewWaterfallLayout ()
@implementation CHTCollectionViewWaterfallLayout

/// How many items to be union into a single rectangle
const NSInteger unionSize = 20;
static const NSInteger unionSize = 20;

static CGFloat CHTFloorCGFloat(CGFloat value) {
CGFloat scale = [UIScreen mainScreen].scale;
return floor(value * scale) / scale;
}

#pragma mark - Public Accessors
- (void)setColumnCount:(NSInteger)columnCount {
Expand Down Expand Up @@ -113,7 +119,7 @@ - (CGFloat)itemWidthInSectionAtIndex:(NSInteger)section {
}
CGFloat width = self.collectionView.frame.size.width - sectionInset.left - sectionInset.right;
NSInteger columnCount = [self columnCountForSection:section];
return floorf((width - (columnCount - 1) * self.minimumColumnSpacing) / columnCount);
return CHTFloorCGFloat((width - (columnCount - 1) * self.minimumColumnSpacing) / columnCount);
}

#pragma mark - Private Accessors
Expand Down Expand Up @@ -244,7 +250,7 @@ - (void)prepareLayout {

CGFloat width = self.collectionView.frame.size.width - sectionInset.left - sectionInset.right;
NSInteger columnCount = [self columnCountForSection:section];
CGFloat itemWidth = floorf((width - (columnCount - 1) * self.minimumColumnSpacing) / columnCount);
CGFloat itemWidth = CHTFloorCGFloat((width - (columnCount - 1) * self.minimumColumnSpacing) / columnCount);

/*
* 2. Section header
Expand Down Expand Up @@ -298,7 +304,7 @@ - (void)prepareLayout {
CGSize itemSize = [self.delegate collectionView:self.collectionView layout:self sizeForItemAtIndexPath:indexPath];
CGFloat itemHeight = 0;
if (itemSize.height > 0 && itemSize.width > 0) {
itemHeight = floorf(itemSize.height * itemWidth / itemSize.width);
itemHeight = CHTFloorCGFloat(itemSize.height * itemWidth / itemSize.width);
}

attributes = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:indexPath];
Expand Down