... to somewhere?
I initially wrote in C++ (and later C), but I've come to mostly replace those with Rust. I still sometimes write code in C, but I usually avoid C++.
I really like programming embedded or "ancient" systems such as the Game Boy Advance (of which I've long wanted to make an emulator for). I have dabbled multiple times in implementing the C standard library for Linux. I also have limited experience in assembly (mostly legacy Arm).
My favourite repositories are the projects that I am most fond of. These include:
- AgbHdr; a CLI tool for handling GBA image header
 - Benoit; a multithreaded Mandelbrot Set renderer
 - eAS; a Rust-written assembler for embedded systems
 - Luma; an emulator for the GBA line of systems
 - MouseLaunch; a graphical app launcher for MS-DOS
 - Oct; a Rust crate for encoding and decoding binary streams
 - Pollex; a Rust crate for handling Arm instructions
 - PolyLane; Portable and versatile SIMD for Rust
 - u8c; a C library for Unicode-related facilities
 
I host my repositories on Mandelbrot and (in some cases) on GitLab and Codeberg as well.