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22 changes: 20 additions & 2 deletions src/components/progress-circle/progress-circle.spec.ts
Original file line number Diff line number Diff line change
Expand Up @@ -42,18 +42,36 @@ describe('MdProgressCircular', () => {
});
});

it('should define a default value for the value attribute', (done: () => void) => {
it('should define a default value of undefined for the value attribute', (done: () => void) => {
builder
.overrideTemplate(TestApp, '<md-progress-circle></md-progress-circle>')
.createAsync(TestApp)
.then((fixture) => {
fixture.detectChanges();
let progressElement = getChildDebugElement(fixture.debugElement, 'md-progress-circle');
expect(progressElement.componentInstance.value).toBe(0);
expect(progressElement.componentInstance.value).toBeUndefined();
done();
});
});

it('should set the value to undefined when the mode is set to indeterminate',
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Rather than using done, you can do the test like

it('should do a thing', async(() => {
  // do a bunch of stuff, some of which is async
}));

And it will magically know when its done.

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Done, unchanged as we cannot use async while setInterval is used.

(done: () => void) => {
builder
.overrideTemplate(TestApp, `<md-progress-circle value="50"
[mode]="mode"></md-progress-circle>`)
.createAsync(TestApp)
.then((fixture) => {
let progressElement = getChildDebugElement(fixture.debugElement, 'md-progress-circle');
fixture.debugElement.componentInstance.mode = 'determinate';
fixture.detectChanges();
expect(progressElement.componentInstance.value).toBe(50);
fixture.debugElement.componentInstance.mode = 'indeterminate';
fixture.detectChanges();
expect(progressElement.componentInstance.value).toBe(undefined);
done();
});
});

it('should clamp the value of the progress between 0 and 100', (done: () => void) => {
builder
.overrideTemplate(TestApp, '<md-progress-circle></md-progress-circle>')
Expand Down
33 changes: 26 additions & 7 deletions src/components/progress-circle/progress-circle.ts
Original file line number Diff line number Diff line change
Expand Up @@ -35,8 +35,8 @@ type EasingFn = (currentTime: number, startValue: number,
selector: 'md-progress-circle',
host: {
'role': 'progressbar',
'aria-valuemin': '0',
'aria-valuemax': '100',
'[attr.aria-valuemin]': 'ariaValueMin',
'[attr.aria-valuemax]': 'ariaValueMax',
},
templateUrl: 'progress-circle.html',
styleUrls: ['progress-circle.css'],
Expand All @@ -49,6 +49,22 @@ export class MdProgressCircle implements OnDestroy {
/** The id of the indeterminate interval. */
private _interdeterminateInterval: number;

/**
* Values for aria max and min are only defined as numbers when in a determinate mode. We do this
* because voiceover does not report the progress indicator as indeterminate if the aria min
* and/or max value are number values.
*
* @internal
*/
get ariaValueMin() {
return this.mode == 'determinate' ? 0 : null;
}

/** @internal */
get ariaValueMax() {
return this.mode == 'determinate' ? 100 : null;
}

/** @internal */
get interdeterminateInterval() {
return this._interdeterminateInterval;
Expand Down Expand Up @@ -79,19 +95,21 @@ export class MdProgressCircle implements OnDestroy {
/**
* Value of the progress circle.
*
* Input:number, defaults to 0.
* Input:number
* _value is bound to the host as the attribute aria-valuenow.
*/
private _value: number = 0;
private _value: number;
@Input()
@HostBinding('attr.aria-valuenow')
get value() {
return this._value;
if (this.mode == 'determinate') {
return this._value;
}
}
set value(v: number) {
if (v) {
if (v && this.mode == 'determinate') {
let newValue = clamp(v);
this._animateCircle(this.value, newValue, linearEase, DURATION_DETERMINATE, 0);
this._animateCircle((this.value || 0), newValue, linearEase, DURATION_DETERMINATE, 0);
this._value = newValue;
}
}
Expand Down Expand Up @@ -206,6 +224,7 @@ export class MdProgressCircle implements OnDestroy {
selector: 'md-spinner',
host: {
'role': 'progressbar',
'mode': 'indeterminate',
},
templateUrl: 'progress-circle.html',
styleUrls: ['progress-circle.css'],
Expand Down