I code different things. Currently working professionally on OTDR SOTA software and as a hobby on the interactive shader generator for SDF raymarched scenes.
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Adtran
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11:50
(UTC +01:00) - T3sT3ro.github.io
- https://codepen.io/T3sT3ro
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SdfManipulator
SdfManipulator PublicInteractive, real-time SDF editor in Unit (also my BcE thesis)
C# 12
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gearlever
gearlever PublicForked from mijorus/gearlever
Manage AppImages with ease 📦 - unofficial AppImage build
Dockerfile
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competitive-programming
competitive-programming PublicA collection of things related to my experience with competitive programming/algorithms/data structures
JavaScript
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