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2 changes: 1 addition & 1 deletion pyproject.toml
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ packages = ["src/genieutils"]

[project]
name = "genieutils-py"
version = "0.0.5"
version = "0.0.6"
authors = [
{ name = "SiegeEngineers", email = "[email protected]" },
]
Expand Down
167 changes: 103 additions & 64 deletions src/genieutils/task.py
Original file line number Diff line number Diff line change
@@ -1,8 +1,12 @@
import struct
from dataclasses import dataclass

from genieutils.common import ByteHandler, GenieClass
from genieutils.versions import Version

FORMAT = '<hhbhhhhhhhhfffbfbbhhbbbhhhhhhll'
FORMAT_LENGTH = 67


@dataclass(slots=True)
class Task(GenieClass):
Expand Down Expand Up @@ -40,71 +44,106 @@ class Task(GenieClass):

@classmethod
def from_bytes(cls, content: ByteHandler) -> 'Task':
task_type, \
id_, \
is_default, \
action_type, \
class_id, \
unit_id, \
terrain_id, \
resource_in, \
resource_multiplier, \
resource_out, \
unused_resource, \
work_value_1, \
work_value_2, \
work_range, \
auto_search_targets, \
search_wait_time, \
enable_targeting, \
combat_level_flag, \
gather_type, \
work_flag_2, \
target_diplomacy, \
carry_check, \
pick_for_construction, \
moving_graphic_id, \
proceeding_graphic_id, \
working_graphic_id, \
carrying_graphic_id, \
resource_gathering_sound_id, \
resource_deposit_sound_id, \
wwise_resource_gathering_sound_id, \
wwise_resource_deposit_sound_id = struct.unpack(
FORMAT,
content.consume_range(FORMAT_LENGTH)
)

return cls(
task_type=content.read_int_16(),
id=content.read_int_16(),
is_default=content.read_int_8(),
action_type=content.read_int_16(),
class_id=content.read_int_16(),
unit_id=content.read_int_16(),
terrain_id=content.read_int_16(),
resource_in=content.read_int_16(),
resource_multiplier=content.read_int_16(),
resource_out=content.read_int_16(),
unused_resource=content.read_int_16(),
work_value_1=content.read_float(),
work_value_2=content.read_float(),
work_range=content.read_float(),
auto_search_targets=content.read_int_8(),
search_wait_time=content.read_float(),
enable_targeting=content.read_int_8(),
combat_level_flag=content.read_int_8(),
gather_type=content.read_int_16(),
work_flag_2=content.read_int_16(),
target_diplomacy=content.read_int_8(),
carry_check=content.read_int_8(),
pick_for_construction=content.read_int_8(),
moving_graphic_id=content.read_int_16(),
proceeding_graphic_id=content.read_int_16(),
working_graphic_id=content.read_int_16(),
carrying_graphic_id=content.read_int_16(),
resource_gathering_sound_id=content.read_int_16(),
resource_deposit_sound_id=content.read_int_16(),
wwise_resource_gathering_sound_id=content.read_int_32(),
wwise_resource_deposit_sound_id=content.read_int_32(),
task_type=task_type,
id=id_,
is_default=is_default,
action_type=action_type,
class_id=class_id,
unit_id=unit_id,
terrain_id=terrain_id,
resource_in=resource_in,
resource_multiplier=resource_multiplier,
resource_out=resource_out,
unused_resource=unused_resource,
work_value_1=work_value_1,
work_value_2=work_value_2,
work_range=work_range,
auto_search_targets=auto_search_targets,
search_wait_time=search_wait_time,
enable_targeting=enable_targeting,
combat_level_flag=combat_level_flag,
gather_type=gather_type,
work_flag_2=work_flag_2,
target_diplomacy=target_diplomacy,
carry_check=carry_check,
pick_for_construction=pick_for_construction,
moving_graphic_id=moving_graphic_id,
proceeding_graphic_id=proceeding_graphic_id,
working_graphic_id=working_graphic_id,
carrying_graphic_id=carrying_graphic_id,
resource_gathering_sound_id=resource_gathering_sound_id,
resource_deposit_sound_id=resource_deposit_sound_id,
wwise_resource_gathering_sound_id=wwise_resource_gathering_sound_id,
wwise_resource_deposit_sound_id=wwise_resource_deposit_sound_id,
)

def to_bytes(self, version: Version) -> bytes:
return b''.join([
self.write_int_16(self.task_type),
self.write_int_16(self.id),
self.write_int_8(self.is_default),
self.write_int_16(self.action_type),
self.write_int_16(self.class_id),
self.write_int_16(self.unit_id),
self.write_int_16(self.terrain_id),
self.write_int_16(self.resource_in),
self.write_int_16(self.resource_multiplier),
self.write_int_16(self.resource_out),
self.write_int_16(self.unused_resource),
self.write_float(self.work_value_1),
self.write_float(self.work_value_2),
self.write_float(self.work_range),
self.write_int_8(self.auto_search_targets),
self.write_float(self.search_wait_time),
self.write_int_8(self.enable_targeting),
self.write_int_8(self.combat_level_flag),
self.write_int_16(self.gather_type),
self.write_int_16(self.work_flag_2),
self.write_int_8(self.target_diplomacy),
self.write_int_8(self.carry_check),
self.write_int_8(self.pick_for_construction),
self.write_int_16(self.moving_graphic_id),
self.write_int_16(self.proceeding_graphic_id),
self.write_int_16(self.working_graphic_id),
self.write_int_16(self.carrying_graphic_id),
self.write_int_16(self.resource_gathering_sound_id),
self.write_int_16(self.resource_deposit_sound_id),
self.write_int_32(self.wwise_resource_gathering_sound_id),
self.write_int_32(self.wwise_resource_deposit_sound_id),
])
return struct.pack(FORMAT,
self.task_type,
self.id,
self.is_default,
self.action_type,
self.class_id,
self.unit_id,
self.terrain_id,
self.resource_in,
self.resource_multiplier,
self.resource_out,
self.unused_resource,
self.work_value_1,
self.work_value_2,
self.work_range,
self.auto_search_targets,
self.search_wait_time,
self.enable_targeting,
self.combat_level_flag,
self.gather_type,
self.work_flag_2,
self.target_diplomacy,
self.carry_check,
self.pick_for_construction,
self.moving_graphic_id,
self.proceeding_graphic_id,
self.working_graphic_id,
self.carrying_graphic_id,
self.resource_gathering_sound_id,
self.resource_deposit_sound_id,
self.wwise_resource_gathering_sound_id,
self.wwise_resource_deposit_sound_id,
)
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