I'm not sure if there's any issue has discussed about this.
If someone continuously and quickly connects and disconnects to server, server will enter infinite loop.

Still viable on newest tshock.
Though it can be easily defended by checking the frequency of connecting.
The true reason why it so is:

We can check it in the loop, if it is 0, just break the loop. It works as I tested.
I highly recommend to fix this because I really don't know how can this exploit be used, dos attack might not be needed.