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Description

This pull request addresses community feedback regarding security and sensitivity of assets once packaged by adding comprehensive guidance to the packaging games documentation.

Resolves: Issue #115

Changes Made

Added a new "Asset Security and Protection" section to "Chapter 25: Packaging Your Game for Distribution" that provides practical guidance on:

  • XNB Asset Protection: Explains how MonoGame's built-in XNB compression provides sufficient protection for most use cases
  • Code Obfuscation Considerations: Details the performance costs and trade-offs of obfuscation
  • Modern Security Reality: Discusses the practical limitations of client-side protection in today's digital landscape
  • Practical Recommendations: Provides actionable advice for developers on security approaches

@SimonDarksideJ SimonDarksideJ merged commit 0fd9f5b into MonoGame:main Jul 28, 2025
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Gaetz pushed a commit to Gaetz/docs.monogame.github.io that referenced this pull request Oct 29, 2025
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[Feedback] Update Packaging guides with information/guidance on security

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