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Having same issue using seek, #35, I'm glad It's not a only me issue. |
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Sorry for the delayed response, I don't seem to be receiving notifications for discussions via email. @nolife99 SoundFlow's default backend is miniaudio. This means that seeking in SoundFlow first calls miniaudio's seeking method, and then seeks the managed stream to keep it in sync during the miniaudio callback. I can't help with this, as it's beyond my understanding of miniaudio, you may need to open an issue at miniaudio repository. However, as a workaround, if the audio files are small, consider using @iFloneUEFN , The seek delay should be the same as above, but upon revisiting this discussion, I no longer perceive the distortions in v1.0.4. However, could you try |
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Hi,
I am trying to replace the audio backend of my app from bass to SoundFlow. Bass has fast seeking, so I originally performed it multiple times per frame. However SoundFlow appears to have a major cost to seeking calls, reducing my FPS from 500 to 20. It also sounds like the audio is lagging behind as well
I tried removing the seeking every frame and it works well, but seeking is still slow and has a noticeable lag spike.
Any suggestions to mitigate the issue?
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