Question regarding Seek() from Soundplayer #35
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I apologise for the delay in my response. There was an issue with resampling on playback, which has now been fixed in the latest version. Update to version 1.0.4 from NuGet to resolve this issue. I will close this for now, but don't hesitate to reopen it again if your issue still persists. |
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I'm currently using Soundflow in the FortnitePorting project for Mac and was wondering why while being used with a slider ValueChanged property, the sound is being distorted?
In the main project for Windows, it uses NAudio
WaveFileReader
to set the current time based on the current value of a slider in Avalonia like that without any issue:Xaml:
RadioView.cs:
RadioViewModel.cs,
Scrub()
using NAudio WaveFileReader:https://github.com/h4lfheart/FortnitePorting/blob/v3/FortnitePorting/ViewModels/RadioViewModel.cs
But using SoundFlow,
Scrub()
causes crackling/distorted sound, here's my code:https://github.com/iFloneUEFN/FortnitePortingMac/blob/v3/FortnitePorting/ViewModels/RadioViewModel.cs
Could you give me some insights as of why would it cause this?
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