Inspector v2: Picking toolbar #17058
Merged
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This PR adds a picking button to the toolbar for picking objects from the scene.
The picking logic is similar to inspector v1, but fixes a handful of bugs as well.
The picking logic also uses the "Ignore Backfaces for Picking" setting that @deltakosh already added to the settings pane.
Other changes:
isHovered
state on a gizmo is only updated on pointer click, not on pointer move, which means if you click on it, it just stays in the "hovered" state indefinitely.