This project contains a shader that blurs the background of a UI element in Unity. It is easy to use and does not require a Render Pass.
- Apply the Material:
- Apply the
UI_Blur
material to the UI element you want to blur.
- Apply the
- Adjust the Blur:
- The user can adjust the amount of blur using the alpha channel of the UI.
- Unity 2020.3 or higher.
- Download this repository and place it in your project's
Assets
folder.
"UI_Blur"
on your UI ElementAlpha
channel to set the Blur AmountContributions are welcome! Feel free to open an issue or submit a pull request.
This project is licensed under the MIT License. See the LICENSE file for more details.