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1 change: 1 addition & 0 deletions .gitignore
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public/
.DS_Store
18 changes: 18 additions & 0 deletions content/posts/newsletter-018/index.md
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Expand Up @@ -216,6 +216,24 @@ _Discussions: [/r/rust](https://www.reddit.com/r/rust/comments/l3ma3d/kira_game_
[Kira]: https://github.com/tesselode/kira
[@tesselode]: https://twitter.com/tesselode

### [gfx-rs] and [wgpu-rs]

![Spaceship](wgpu-spaceship.jpg)

The community managed to squeeze the v0.7 releases out
at the end of the month. See the detailed notes on [gfx blog post].

The highlight of the show is about shaders. Most of wgpu-rs shaders are
now written in [WGSL],
and gfx-rs community is inviting Rust game/graphics developers to evaluate if
[naga] could fulfill their shader translation needs in the future.

[gfx-rs]: https://github.com/gfx-rs/gfx
[wgpu-rs]: https://github.com/gfx-rs/wgpu-rs
[gfx blog post]: https://gfx-rs.github.io/2021/02/02/release-0.7.html
[WGSL]: https://gpuweb.github.io/gpuweb/wgsl.html
[naga]: https://github.com/gfx-rs/naga

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
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