@@ -91,6 +91,62 @@ Some of this month's updates:
9191[ abstreet ] : https://abstreet.org
9292[ abstreet-new-cities ] : https://dabreegster.github.io/abstreet/howto/new_city.html
9393
94+ ### [ Veloren] [ veloren ]
95+
96+ ![ Landscape] ( veloren_fly.jpg )
97+ _ Endless mountains to explore_
98+
99+ [ Veloren] [ veloren ] is an open world, open-source voxel RPG inspired by Dwarf
100+ Fortress and Cube World.
101+
102+ In November, Veloren released 0.8! This is the largest version yet, with over
103+ 50k lines of code added. GamingOnLinux wrote [ an
104+ article] [ veloren-gamingonlinux-article ] about the release. You can see the [ full
105+ changelog here] [ veloren-0.8-changelog ] . Veloren also spoke at MiniDebConf #2 ,
106+ you can watch [ the recording here] [ veloren-minidebconf-talk ] . In November, many
107+ improvements were made to the UI, with map and buff updates. During the 0.8 code
108+ freeze, many networking and combat bugs were fixed. The Veloren 0.8 release
109+ party took place on the 28th and saw a peak of 112 players online, doubling the
110+ previous record.
111+
112+ [ ![ Youtube preview img] ( veloren-gameplay-video.gif )] [ veloren-0.8-gameplay ]
113+ _ 0.8 gameplay video_
114+
115+ You can read more about specific topics from November:
116+
117+ - [ First Time Contributing] ( https://veloren.net/devblog-92#first-time-contributing-by-ubruntu )
118+ - [ Community Spotlight] ( https://veloren.net/devblog-92#community-spotlight-kalculate )
119+ - [ Performance Analysis] ( https://veloren.net/devblog-93#performance-analysis-with-xmac94x )
120+ - [ 0.8 Release Schedule] ( https://veloren.net/devblog-94#0-8-release-schedule )
121+ - [ Veloren Trailer Competition] ( https://veloren.net/devblog-94#veloren-screenshot-trailer-competition )
122+ - [ Chest of Goodies] ( https://veloren.net/devblog-94#chest-of-goodies-by-zesterer )
123+ - [ Iced Transition] ( https://veloren.net/devblog-94#iced-transition-by-imbris )
124+ - [ Particle Improvements] ( https://veloren.net/devblog-95#particle-improvements-by-timo )
125+ - [ Animal Attacks and AI] ( https://veloren.net/devblog-95#animal-attacks-and-ai-by-slipped-and-james )
126+ - [ Veloren 0.8 Launch] ( https://veloren.net/devblog-96#veloren-0-8-launch )
127+ - [ What People Are Saying About The Launch] ( https://veloren.net/devblog-96#what-people-are-saying-about-the-launch )
128+ - [ Idea Drop] ( https://veloren.net/devblog-96#idea-drop-by-u-o11c )
129+
130+ November's full weekly devlogs: "This Week In Veloren...":
131+ [ #92 ] ( https://veloren.net/devblog-92/ ) ,
132+ [ #93 ] ( https://veloren.net/devblog-93/ ) ,
133+ [ #94 ] ( https://veloren.net/devblog-94/ ) ,
134+ [ #95 ] ( https://veloren.net/devblog-95/ ) ,
135+ [ #96 ] ( https://veloren.net/devblog-96/ ) ,
136+
137+ In December, work will begin on 0.9. There are some discussions about larger
138+ refactors in the codebase. Many new developers have joined and are getting up to
139+ speed on contributing. Veloren will also reach its 100th blog post!
140+
141+ ![ Healing sceptre] ( veloren_adventure.jpg )
142+ _ The start of an adventure_
143+
144+ [ veloren ] : https://veloren.net
145+ [ veloren-0.8-changelog ] : https://gitlab.com/veloren/veloren/-/blob/master/CHANGELOG.md#080-2020-11-28
146+ [ veloren-minidebconf-talk ] : https://www.youtube.com/watch?v=76FPpOnshNw
147+ [ veloren-gamingonlinux-article ] : https://www.gamingonlinux.com/2020/11/inspired-by-the-likes-of-cube-world-open-source-rpg-veloren-has-the-biggest-update-yet
148+ [ veloren-0.8-gameplay ] : https://www.youtube.com/watch?v=TMYfrdiEJw4
149+
94150### FBSim
95151
96152![ FBSim initial version] ( fbsim.png )
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