@@ -382,6 +382,29 @@ has also been updated to show the new helpers in action.
382382[ Ogmo Editor 3 ] : https://ogmo-editor-3.github.io/
383383[ ogmo3-sample ] : https://github.com/17cupsofcoffee/ogmo3/blob/main/examples/sample.rs
384384
385+ ### [ ggez]
386+
387+ ![ lot's of overlapping bunnies] ( ggez-bun.png )
388+ _ ggez bunnymark - 60,000 buns at 60 FPS_
389+
390+ [ ggez] is a 2D game framework inspired by Love2D. The project is chugging
391+ along getting everything prepared for a 0.6 release at the end of 2020,
392+ and a lot of work has been done in the last month:
393+
394+ - All major dependencies have been updated, including a long-overdue
395+ update to ` winit ` 0.23.
396+ - Over a dozen pull requests have been merged, large and small.
397+ - A bunch of old issues have been cleaned up.
398+
399+ Major features to look forward to include far better math performance, a
400+ ` MeshBatch ` type, better ergonomics on Linux Wayland, and more. There's
401+ lots of work still to be done though. A bunch of issues are out of date
402+ and need triage, docs need to be proofread, and especially examples need
403+ be updated and tested on every platform imaginable. Try out the ` devel `
404+ branch and give it a go!
405+
406+ [ ggez ] : https://github.com/ggez/ggez/
407+
385408### [ rg3d]
386409
387410[ ![ a scene with lightning and multiple hi-poly character models] ( rg3d_instancing.jpg )] [ rg3d_twit ]
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