@@ -449,6 +449,40 @@ _Discussions: [/r/rust](https://www.reddit.com/r/rust/comments/m0llxm/kira_game_
449449[ Kira ] : https://github.com/tesselode/kira
450450[ @tesselode ] : https://twitter.com/tesselode
451451
452+ ### [ Bevy Retro] [ bevy_retro ]
453+
454+ ![ pixel-perfect-collision-demo] ( ./bevy_retro.gif )
455+ _ Pixel-perfect collision [ example] [ bevy_retro_collision_example ] _
456+
457+ [ Bevy Retro] [ bevy_retro ] is a new [ Bevy] plugin designed for making pixel-perfect
458+ games.
459+
460+ This project was released under the [ Katharos License] [ katharos_license ] . This
461+ license has moral and ethical implications that you may or may not agree with,
462+ so please read it before making use of this project.
463+
464+ Bevy Retro features:
465+
466+ - Web and desktop support out of the box
467+ - It even runs in Safari on iOS!
468+ - Integer pixel coordinates
469+ - No need to round floats to keep pixels aligned!
470+ - Support for sprites, sprite sheets and animations
471+ - A super simple hierarchy system
472+ - A custom, scaled, pixel-perfect renderer with three camera modes: fixed width,
473+ fixed height, and letter-boxed
474+ - An [ LDtk] ( https://ldtk.io ) map loading plugin
475+ - Pixel-perfect collision detection
476+ - Support for post-processing effects using custom shaders or the built-in CRT filter
477+ - Support for custom pixel aspect ratios
478+
479+ _ Discussions: [ GitHub] ( https://github.com/katharostech/bevy_retro/discussions ) _
480+
481+ [ bevy_retro ] : https://github.com/katharostech/bevy_retro
482+ [ Bevy ] : https://bevyengine.org
483+ [ katharos_license ] : https://github.com/katharostech/katharos-license
484+ [ bevy_retro_collision_example ] : https://github.com/katharostech/bevy_retro/tree/master/examples#collisions
485+
452486### [ Planck ECS]
453487
454488![ planck logo] ( planck_ecs.png )
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