@@ -112,6 +112,62 @@ _Discussions:
112112[ Ian Tayler ] : https://iantayler.com
113113[ tutorial ] : https://iantayler.com/2020/11/22/fbsim-football-playing-ai-agents-in-rust/
114114
115+ ### [ Veloren] [ veloren ]
116+
117+ ![ Landscape] ( veloren_fly.jpg )
118+ _ Endless mountains to explore_
119+
120+ [ Veloren] [ veloren ] is an open world, open-source voxel RPG inspired by Dwarf
121+ Fortress and Cube World.
122+
123+ In November, Veloren released 0.8! This is the largest version yet, with over
124+ 50k lines of code added. GamingOnLinux wrote [ an
125+ article] [ veloren-gamingonlinux-article ] about the release. You can see the [ full
126+ changelog here] [ veloren-0.8-changelog ] . Veloren also spoke at MiniDebConf #2 ,
127+ you can watch [ the recording here] [ veloren-minidebconf-talk ] . In November, many
128+ improvements were made to the UI, with map and buff updates. During the 0.8 code
129+ freeze, many networking and combat bugs were fixed. The Veloren 0.8 release
130+ party took place on the 28th and saw a peak of 112 players online, doubling the
131+ previous record.
132+
133+ [ ![ Youtube preview img] ( veloren-gameplay-video.gif )] [ veloren-0.8-gameplay ]
134+ _ 0.8 gameplay video_
135+
136+ You can read more about specific topics from November:
137+
138+ - [ First Time Contributing] ( https://veloren.net/devblog-92#first-time-contributing-by-ubruntu )
139+ - [ Community Spotlight] ( https://veloren.net/devblog-92#community-spotlight-kalculate )
140+ - [ Performance Analysis] ( https://veloren.net/devblog-93#performance-analysis-with-xmac94x )
141+ - [ 0.8 Release Schedule] ( https://veloren.net/devblog-94#0-8-release-schedule )
142+ - [ Veloren Trailer Competition] ( https://veloren.net/devblog-94#veloren-screenshot-trailer-competition )
143+ - [ Chest of Goodies] ( https://veloren.net/devblog-94#chest-of-goodies-by-zesterer )
144+ - [ Iced Transition] ( https://veloren.net/devblog-94#iced-transition-by-imbris )
145+ - [ Particle Improvements] ( https://veloren.net/devblog-95#particle-improvements-by-timo )
146+ - [ Animal Attacks and AI] ( https://veloren.net/devblog-95#animal-attacks-and-ai-by-slipped-and-james )
147+ - [ Veloren 0.8 Launch] ( https://veloren.net/devblog-96#veloren-0-8-launch )
148+ - [ What People Are Saying About The Launch] ( https://veloren.net/devblog-96#what-people-are-saying-about-the-launch )
149+ - [ Idea Drop] ( https://veloren.net/devblog-96#idea-drop-by-u-o11c )
150+
151+ November's full weekly devlogs: "This Week In Veloren...":
152+ [ #92 ] ( https://veloren.net/devblog-92/ ) ,
153+ [ #93 ] ( https://veloren.net/devblog-93/ ) ,
154+ [ #94 ] ( https://veloren.net/devblog-94/ ) ,
155+ [ #95 ] ( https://veloren.net/devblog-95/ ) ,
156+ [ #96 ] ( https://veloren.net/devblog-96/ ) ,
157+
158+ In December, work will begin on 0.9. There are some discussions about larger
159+ refactors in the codebase. Many new developers have joined and are getting up to
160+ speed on contributing. Veloren will also reach its 100th blog post!
161+
162+ ![ Healing sceptre] ( veloren_adventure.jpg )
163+ _ The start of an adventure_
164+
165+ [ veloren ] : https://veloren.net
166+ [ veloren-0.8-changelog ] : https://gitlab.com/veloren/veloren/-/blob/master/CHANGELOG.md#080-2020-11-28
167+ [ veloren-minidebconf-talk ] : https://www.youtube.com/watch?v=76FPpOnshNw
168+ [ veloren-gamingonlinux-article ] : https://www.gamingonlinux.com/2020/11/inspired-by-the-likes-of-cube-world-open-source-rpg-veloren-has-the-biggest-update-yet
169+ [ veloren-0.8-gameplay ] : https://www.youtube.com/watch?v=TMYfrdiEJw4
170+
115171## Learning Material Updates
116172
117173### [ ECS scheduler thoughts, part 1]
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