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blender

  • An agnostic keyframe interpolation and animation controller. Written in C++11.
  • ZLIB/LibPNG licensed

WIP WIP WIP WIP WIP

some theory

  • An animation A is a collection of N keyframes A = { kf0, kf1, ... kfN }

  • Blended frames are a mix of two keyframes. blended_frame = keyframe_A * factor + keyframe_B * (1-factor)

  • Common case is using fixed blending factor of 0.5

some theory

  • animacion a 60 hz (dt=16.5), 30 hz (dt=33)

  • animation keyframes are render mandatory

  • animation blended key are optional

  • blending are done in odd numbers, during 1,3,5 [...] frames

  • A

son obligatorias enseñarlas

  • el frame rate

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An agnostic keyframe interpolation and animation controller. Written in C++11.

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