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ProtoBuf.js is a Protocol Buffers implementation on top of ByteBuffer.js including a .proto parser, reflection, message class building and simple encoding and decoding in plain JavaScript. There is no compilation step required, it's super easy to use and it works out of the box on .proto files.
FAQ:
- Why ProtoBuf.js instead of, let's say, JSON?
- How to validate / decode / reverse engineer a protobuf buffer by hand?
- How to read binary data in the browser?
npm install protobufjs
var ProtoBuf = require("protobufjs");
...
Requires ByteBuffer.js. Optionally depends on Long.js for long (int64) support. If you do not require long support, you can skip the Long.js config. Require.js example:
require.config({
...
"paths": {
"Long": "/path/to/Long.js",
"ByteBuffer": "/path/to/ByteBuffer.js",
"ProtoBuf": "/path/to/ProtoBuf.js"
},
...
});
require(["ProtoBuf"], function(ProtoBuf) {
...
});
Or as a module dependency:
define("MyModule", ["ProtoBuf"], function(ProtoBuf) {
...
});
Requires ByteBuffer.js. Optionally depends on Long.js for long (int64) support. If you do not require long support, you can skip the Long.js include.
<script src="Long.min.js"></script>
<script src="ByteBuffer.min.js"></script>
<script src="ProtoBuf.min.js"></script>
var ProtoBuf = dcodeIO.ProtoBuf;
...
Now, everything is set up and ready to go.
You'll need the full build to load .proto files and you may either load them from a file or as a string.
// Loading from a file, assuming imports to be relative to that file
// i.e. `import "file2.proto"` will import `path/to/file2.proto`)
var builder = ProtoBuf.protoFromFile("path/to/file.proto");
// Loading from a file, overriding the import root directory for relative imports
// i.e. `import "to/file2.proto"` will import `./path/to/file2.proto`
var builder = ProtoBuf.protoFromFile({ root: "./path", file: "to/file.proto" });
// Loading from a string
var builder = ProtoBuf.protoFromString(protoString[, filename]);
// The optional filename parameter is required only if imports are used and is
// equivalent to the usage of ProtoBuf.protoFromFile
For an extra boost in bandwidth utilization and speed, you may use the proto2js command line utility to compile your .proto files to JSON. While proto2js also provides some abstraction to create entire classes, using the plain JSON definitions behind this is also possible:
var builder = ProtoBuf.newBuilder();
try {
// First of all, move the pointer to the correct namespace (if it's not root)
builder.define("my.package"[, topLevelOptions]);
// Process definitions on top of that namespace
builder.create(...json definitions like messages, enums, services etc...);
// And finally reset the namespace pointer to root
builder.reset();
// Afterwards, everything is as usual
var SomeMessage = builder.build("SomeMessage");
...
} catch (e) {
console.log("Something went wrong: "+e.message);
}