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mset
Josh Goebel edited this page Jan 25, 2021
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mset x y tile_id
- x : x coordinate on the map
- y : y coordinate on the map
- tile_id : The background tile (0-255) to place in map at specified coordinates.
This function will change the tile at the specified map coordinates. By default, changes made are only kept while the current game is running. To make permanent changes to the map, see sync.
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