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56 | 56 | #include "CSingularFileDownloadManager.h" |
57 | 57 | #include "CObjectRespawner.h" |
58 | 58 |
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59 | | -typedef CAnimBlendAssociation * ( __thiscall * hCAnimBlendAssocGroup_CopyAnimation ) |
| 59 | +typedef CAnimBlendAssociationSAInterface * ( __thiscall * hCAnimBlendAssocGroup_CopyAnimation ) |
60 | 60 | ( |
61 | 61 | CAnimBlendAssocGroupSAInterface * pThis, |
62 | 62 | AnimationId AnimID |
@@ -508,9 +508,9 @@ class CClientGame |
508 | 508 | static void StaticPreWorldProcessHandler ( void ); |
509 | 509 | static void StaticPostWorldProcessHandler ( void ); |
510 | 510 | static void StaticPreFxRenderHandler ( void ); |
511 | | - static void StaticPreHudRenderHandler ( void ); |
512 | | - static CAnimBlendAssociation * StaticAddAnimationHandler ( RpClump * pClump, AssocGroupId animGroup, AnimationId animID ); |
513 | | - static void StaticBlendAnimationHandler ( RpClump * pClump, AssocGroupId animGroup, AnimationId animID, float fBlendDelta ); |
| 511 | + static void StaticPreHudRenderHandler ( void ); |
| 512 | + static CAnimBlendAssociationSAInterface * StaticAddAnimationHandler ( RpClump * pClump, AssocGroupId animGroup, AnimationId animID ); |
| 513 | + static void StaticBlendAnimationHandler ( RpClump * pClump, AssocGroupId animGroup, AnimationId animID, float fBlendDelta ); |
514 | 514 | static bool StaticProcessCollisionHandler ( CEntitySAInterface* pThisInterface, CEntitySAInterface* pOtherInterface ); |
515 | 515 | static bool StaticVehicleCollisionHandler ( CVehicleSAInterface* pThisInterface, CEntitySAInterface* pOtherInterface, int iModelIndex, float fDamageImpulseMag, float fCollidingDamageImpulseMag, uint16 usPieceType, CVector vecCollisionPos, CVector vecCollisionVelocity ); |
516 | 516 | static bool StaticVehicleDamageHandler ( CEntitySAInterface* pVehicleInterface, float fLoss, CEntitySAInterface* pAttackerInterface, eWeaponType weaponType, const CVector& vecDamagePos, uchar ucTyre ); |
@@ -540,7 +540,7 @@ class CClientGame |
540 | 540 | bool ChokingHandler ( unsigned char ucWeaponType ); |
541 | 541 | void PreWorldProcessHandler ( void ); |
542 | 542 | void PostWorldProcessHandler ( void ); |
543 | | - CAnimBlendAssociation * AddAnimationHandler ( RpClump * pClump, AssocGroupId animGroup, AnimationId animID ); |
| 543 | + CAnimBlendAssociationSAInterface * AddAnimationHandler ( RpClump * pClump, AssocGroupId animGroup, AnimationId animID ); |
544 | 544 | void BlendAnimationHandler ( RpClump * pClump, AssocGroupId animGroup, AnimationId animID, float fBlendDelta ); |
545 | 545 | bool ProcessCollisionHandler ( CEntitySAInterface* pThisInterface, CEntitySAInterface* pOtherInterface ); |
546 | 546 | bool VehicleCollisionHandler ( CVehicleSAInterface* pCollidingVehicle, CEntitySAInterface* pCollidedVehicle, int iModelIndex, float fDamageImpulseMag, float fCollidingDamageImpulseMag, uint16 usPieceType, CVector vecCollisionPos, CVector vecCollisionVelocity ); |
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