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WebGPUConstants: Add Missing Features (#31323)
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src/renderers/webgpu/utils/WebGPUConstants.js

Lines changed: 7 additions & 1 deletion
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@@ -316,18 +316,24 @@ export const GPUInputStepMode = {
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};
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export const GPUFeatureName = {
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CoreFeaturesAndLimits: 'core-features-and-limits',
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DepthClipControl: 'depth-clip-control',
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Depth32FloatStencil8: 'depth32float-stencil8',
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TextureCompressionBC: 'texture-compression-bc',
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TextureCompressionBCSliced3D: 'texture-compression-bc-sliced-3d',
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TextureCompressionETC2: 'texture-compression-etc2',
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TextureCompressionASTC: 'texture-compression-astc',
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TextureCompressionASTCSliced3D: 'texture-compression-astc-sliced-3d',
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TimestampQuery: 'timestamp-query',
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IndirectFirstInstance: 'indirect-first-instance',
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ShaderF16: 'shader-f16',
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RG11B10UFloat: 'rg11b10ufloat-renderable',
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BGRA8UNormStorage: 'bgra8unorm-storage',
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Float32Filterable: 'float32-filterable',
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Float32Blendable: 'float32-blendable',
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ClipDistances: 'clip-distances',
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DualSourceBlending: 'dual-source-blending',
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Subgroups: 'subgroups'
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Subgroups: 'subgroups',
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TextureFormatsTier1: 'texture-formats-tier1',
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TextureFormatsTier2: 'texture-formats-tier2'
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};

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