|
| 1 | +<!DOCTYPE html> |
| 2 | +<html lang="en"> |
| 3 | + <head> |
| 4 | + <title>three.js webgpu - blurred reflection</title> |
| 5 | + <meta charset="utf-8"> |
| 6 | + <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> |
| 7 | + <link type="text/css" rel="stylesheet" href="main.css"> |
| 8 | + </head> |
| 9 | + <body> |
| 10 | + |
| 11 | + <div id="info"> |
| 12 | + <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgpu - blurred reflection |
| 13 | + </div> |
| 14 | + |
| 15 | + <script type="importmap"> |
| 16 | + { |
| 17 | + "imports": { |
| 18 | + "three": "../build/three.webgpu.js", |
| 19 | + "three/webgpu": "../build/three.webgpu.js", |
| 20 | + "three/tsl": "../build/three.tsl.js", |
| 21 | + "three/addons/": "./jsm/" |
| 22 | + } |
| 23 | + } |
| 24 | + </script> |
| 25 | + |
| 26 | + <script type="module"> |
| 27 | + |
| 28 | + import * as THREE from 'three'; |
| 29 | + import { Fn, vec4, fract, abs, uniform, pow, color, max, length, rangeFogFactor, sub, reflector, normalWorld, hue, time, mix, positionWorld } from 'three/tsl'; |
| 30 | + |
| 31 | + import { hashBlur } from 'three/addons/tsl/display/hashBlur.js'; |
| 32 | + |
| 33 | + import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'; |
| 34 | + |
| 35 | + import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; |
| 36 | + |
| 37 | + import { GUI } from 'three/addons/libs/lil-gui.module.min.js'; |
| 38 | + |
| 39 | + import Stats from 'three/addons/libs/stats.module.js'; |
| 40 | + |
| 41 | + let camera, scene, renderer; |
| 42 | + let model, mixer, clock; |
| 43 | + let controls; |
| 44 | + let stats; |
| 45 | + let gui; |
| 46 | + |
| 47 | + init(); |
| 48 | + |
| 49 | + async function init() { |
| 50 | + |
| 51 | + camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.25, 30 ); |
| 52 | + camera.position.set( - 2.5, 2, 2.5 ); |
| 53 | + camera.lookAt( 0, .4, 0 ); |
| 54 | + |
| 55 | + scene = new THREE.Scene(); |
| 56 | + scene.backgroundNode = hue( normalWorld.y.mix( 0, color( 0x0066ff ) ).mul( .1 ), time ); |
| 57 | + |
| 58 | + const waterAmbientLight = new THREE.HemisphereLight( 0xffffff, 0x0066ff, 10 ); |
| 59 | + scene.add( waterAmbientLight ); |
| 60 | + |
| 61 | + clock = new THREE.Clock(); |
| 62 | + |
| 63 | + // animated model |
| 64 | + |
| 65 | + const gltfLoader = new GLTFLoader(); |
| 66 | + gltfLoader.load( 'models/gltf/Michelle.glb', function ( gltf ) { |
| 67 | + |
| 68 | + model = gltf.scene; |
| 69 | + model.children[ 0 ].children[ 0 ].castShadow = true; |
| 70 | + |
| 71 | + mixer = new THREE.AnimationMixer( model ); |
| 72 | + |
| 73 | + const action = mixer.clipAction( gltf.animations[ 0 ] ); |
| 74 | + action.play(); |
| 75 | + |
| 76 | + scene.add( model ); |
| 77 | + |
| 78 | + } ); |
| 79 | + |
| 80 | + // textures |
| 81 | + |
| 82 | + const textureLoader = new THREE.TextureLoader(); |
| 83 | + |
| 84 | + const uvMap = textureLoader.load( 'textures/uv_grid_directx.jpg' ); |
| 85 | + uvMap.colorSpace = THREE.SRGBColorSpace; |
| 86 | + |
| 87 | + // uv map for debugging |
| 88 | + |
| 89 | + const uvMaterial = new THREE.MeshStandardNodeMaterial( { |
| 90 | + map: uvMap, |
| 91 | + side: THREE.DoubleSide |
| 92 | + } ); |
| 93 | + |
| 94 | + const uvMesh = new THREE.Mesh( new THREE.PlaneGeometry( 2, 2 ), uvMaterial ); |
| 95 | + uvMesh.position.set( 0, 1, - 3 ); |
| 96 | + scene.add( uvMesh ); |
| 97 | + |
| 98 | + // circle effect |
| 99 | + |
| 100 | + const drawCircle = Fn( ( [ pos, radius, width, power, color, timer = time.mul( .5 ) ] ) => { |
| 101 | + |
| 102 | + // https://www.shadertoy.com/view/3tdSRn |
| 103 | + |
| 104 | + const dist1 = length( pos ); |
| 105 | + dist1.assign( fract( dist1.mul( 5.0 ).sub( fract( timer ) ) ) ); |
| 106 | + const dist2 = dist1.sub( radius ); |
| 107 | + const intensity = pow( radius.div( abs( dist2 ) ), width ); |
| 108 | + const col = color.rgb.mul( intensity ).mul( power ).mul( max( sub( 0.8, abs( dist2 ) ), 0.0 ) ); |
| 109 | + |
| 110 | + return col; |
| 111 | + |
| 112 | + } ); |
| 113 | + |
| 114 | + const circleFadeY = positionWorld.y.mul( .7 ).oneMinus().max( 0 ); |
| 115 | + const animatedColor = mix( color( 0x74ccf4 ), color( 0x7f00c5 ), positionWorld.xz.distance( 0 ).div( 10 ).clamp() ); |
| 116 | + const animatedCircle = hue( drawCircle( positionWorld.xz.mul( .1 ), 0.5, 0.8, .01, animatedColor ).mul( circleFadeY ), time ); |
| 117 | + |
| 118 | + const floorLight = new THREE.PointLight( 0xffffff ); |
| 119 | + floorLight.colorNode = animatedCircle.mul( 50 ); |
| 120 | + scene.add( floorLight ); |
| 121 | + |
| 122 | + // reflection |
| 123 | + |
| 124 | + const roughness = uniform( .9 ); |
| 125 | + const radius = uniform( 0.2 ); |
| 126 | + |
| 127 | + const reflection = reflector( { resolution: 1, depth: true, bounces: false } ); // 0.5 is half of the rendering view |
| 128 | + const reflectionDepth = reflection.getDepthNode(); |
| 129 | + reflection.target.rotateX( - Math.PI / 2 ); |
| 130 | + scene.add( reflection.target ); |
| 131 | + |
| 132 | + const floorMaterial = new THREE.MeshStandardNodeMaterial(); |
| 133 | + floorMaterial.transparent = true; |
| 134 | + floorMaterial.colorNode = Fn( () => { |
| 135 | + |
| 136 | + // ranges adjustment |
| 137 | + |
| 138 | + const radiusRange = mix( 0.01, 0.1, radius ); // range [ 0.01, 0.1 ] |
| 139 | + const roughnessRange = mix( 0.3, 0.03, roughness ); // range [ 0.03, 0.3 ] |
| 140 | + |
| 141 | + // blur the reflection |
| 142 | + |
| 143 | + const reflectionBlurred = hashBlur( reflection, radiusRange, { |
| 144 | + mask: reflectionDepth, |
| 145 | + premultipliedAlpha: true |
| 146 | + } ); |
| 147 | + |
| 148 | + // reflection composite |
| 149 | + |
| 150 | + const reflectionMask = reflectionBlurred.a.mul( reflectionDepth ).remapClamp( 0, roughnessRange ); |
| 151 | + const reflectionItensity = .1; |
| 152 | + const reflectionMixFactor = reflectionMask.mul( roughness.mul( 2 ).min( 1 ) ); |
| 153 | + const reflectionFinal = mix( reflection.rgb, reflectionBlurred.rgb, reflectionMixFactor ).mul( reflectionItensity ); |
| 154 | + |
| 155 | + // mix reflection with animated circle |
| 156 | + |
| 157 | + const output = animatedCircle.add( reflectionFinal ); |
| 158 | + |
| 159 | + // falloff opacity by distance like an opacity-fog |
| 160 | + |
| 161 | + const opacity = rangeFogFactor( 7, 25 ).oneMinus(); |
| 162 | + |
| 163 | + // final output |
| 164 | + |
| 165 | + return vec4( output, opacity ); |
| 166 | + |
| 167 | + } )(); |
| 168 | + |
| 169 | + const floor = new THREE.Mesh( new THREE.BoxGeometry( 50, .001, 50 ), floorMaterial ); |
| 170 | + floor.position.set( 0, 0, 0 ); |
| 171 | + scene.add( floor ); |
| 172 | + |
| 173 | + // renderer |
| 174 | + |
| 175 | + renderer = new THREE.WebGPURenderer( { antialias: true } ); |
| 176 | + renderer.setPixelRatio( window.devicePixelRatio ); |
| 177 | + renderer.setSize( window.innerWidth, window.innerHeight ); |
| 178 | + renderer.setAnimationLoop( animate ); |
| 179 | + renderer.toneMapping = THREE.NeutralToneMapping; |
| 180 | + renderer.toneMappingExposure = 1.3; |
| 181 | + document.body.appendChild( renderer.domElement ); |
| 182 | + |
| 183 | + gui = new GUI(); |
| 184 | + gui.add( roughness, 'value', 0, 1 ).name( 'roughness' ); |
| 185 | + gui.add( radius, 'value', 0, 1 ).name( 'radius' ); |
| 186 | + |
| 187 | + stats = new Stats(); |
| 188 | + document.body.appendChild( stats.dom ); |
| 189 | + |
| 190 | + controls = new OrbitControls( camera, renderer.domElement ); |
| 191 | + controls.minDistance = 1; |
| 192 | + controls.maxDistance = 10; |
| 193 | + controls.maxPolarAngle = Math.PI / 2; |
| 194 | + //controls.autoRotate = true; |
| 195 | + controls.autoRotateSpeed = - .1; |
| 196 | + controls.target.set( 0, .5, 0 ); |
| 197 | + controls.update(); |
| 198 | + |
| 199 | + // events |
| 200 | + |
| 201 | + window.addEventListener( 'resize', onWindowResize ); |
| 202 | + |
| 203 | + } |
| 204 | + |
| 205 | + function onWindowResize() { |
| 206 | + |
| 207 | + camera.aspect = window.innerWidth / window.innerHeight; |
| 208 | + camera.updateProjectionMatrix(); |
| 209 | + |
| 210 | + renderer.setSize( window.innerWidth, window.innerHeight ); |
| 211 | + |
| 212 | + } |
| 213 | + |
| 214 | + function animate() { |
| 215 | + |
| 216 | + stats.update(); |
| 217 | + |
| 218 | + controls.update(); |
| 219 | + |
| 220 | + const delta = clock.getDelta(); |
| 221 | + |
| 222 | + if ( model ) { |
| 223 | + |
| 224 | + mixer.update( delta ); |
| 225 | + |
| 226 | + } |
| 227 | + |
| 228 | + renderer.render( scene, camera ); |
| 229 | + |
| 230 | + } |
| 231 | + |
| 232 | + </script> |
| 233 | + </body> |
| 234 | +</html> |
0 commit comments