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*[TextMesh Pro](https://www.assetstore.unity3d.com/en/#!/content/17662) - generate text with custom styling.
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*[TextMesh Pro](https://docs.unity3d.com/Packages/[email protected]/manual/TextMeshPro/index.html) - generate text with custom styling.
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*[meshcombinewizard](https://github.com/sirgru/MeshCombineWizard) - combines all meshes on the chosen gameObject and its children that share the same material.
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*[RoadArchitect](https://github.com/MicroGSD/RoadArchitect) - road system creator featuring dynamic intersections, bridges, etc.
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*[DrawLine](https://github.com/geniikw/drawLine) - procedural line mesh tool.
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*[MetaBalls Liquids](https://github.com/Nesh108/Unity_MetaBalls_Liquids) - liquid simulation using MetaBalls.
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## Materials & Shading
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*[Projects by RM](https://www.assetstore.unity3d.com/en/#!/content/21648) - wet surface & skin shader.
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*[Ocean Community Next Gen](https://github.com/eliasts/Ocean_Community_Next_Gen) - water physics/shader.
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*[Flow Map Shader](https://gist.github.com/TarasOsiris/e0e6e6c3b8fdb0d8074b) - flow map shader working with sprites.
*[Kamakura Shaders](https://github.com/kayac/kamakura-shaders/) - a collection of shaders and components focusing on Non-Photorealistic Rendering.
*[Unity-Audio-Manager](https://github.com/MathewHDYT/Unity-Audio-Manager) - Plugin, that allows to easily play/change/stop/mute/... sounds in 2D/3D.
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## UI
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*[Unity UI Extensions](https://bitbucket.org/ddreaper/unity-ui-extensions) - collection of ui extensions.
*[uDesktopDuplication](https://github.com/hecomi/uDesktopDuplication) - realtime screen capture as Texture2D.
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*[DeLightingTool](https://github.com/Unity-Technologies/DeLightingTool) - tool to remove lighting information from textures in a photogrammetry asset pipeline.
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*[unity-lut-generator](https://github.com/mattatz/unity-lut-generator) - LookUpTable generator for Unity.
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*[SEGI](https://github.com/sonicether/SEGI) - Sonic Ether's voxel-based global illumination system.
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*[Aura](https://github.com/raphael-ernaelsten/Aura) - a local simulation of the light scattering into the surrounding medium.
*[Render Settings Duplicator](https://assetstore.unity.com/packages/tools/particles-effects/render-settings-duplicator-58831) - clones the render settings from one scene to another.
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*[Piviot Transform Helper](https://twitter.com/talecrafter/status/780812894502084609) - adds piviot creation shortcuts to the context menu.
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*[ScriptExecutionOrder Attribute](https://gist.github.com/Skybladev2/d0d029716b1651cc1947) - attribute to specify execution order.
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*[Simple Editor Shortcuts Tools Collection](https://github.com/sirgru/Unity-Simple-Editor-Shortcuts-Tools-Collection) - small collection of simple tools to help in scene editing workflows.
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### Inspector Extensions
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*[Reorderable Lists](https://bitbucket.org/rotorz/reorderable-list-editor-field-for-unity) - reorderable list field.
*[Reign Unity Plugin](https://github.com/reignstudios/Reign-Unity-Plugin5) - unified mobile api.
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*[GetSocial SDK](https://github.com/getsocial-im/getsocial-unity-sdk) - community api.
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*[SOOMLA Framework](https://github.com/soomla/unity3d-store) - store api.
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*[Steamworks.NET](https://github.com/rlabrecque/Steamworks.NET) - c# wrapper for valve's Steamworks API.
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*[Facepunch.Steamworks](https://github.com/Facepunch/Facepunch.Steamworks) - Steamworks C# API (not all features implemented, but better API).
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*[twitter-for-unity](https://github.com/toofu37/twitter-for-unity) - Twitter API Client for Unity.
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## Other
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*[Unity Right Click](https://gist.github.com/adamtuliper/48a6e2ce3d9b5e72be36) - windows context menu extension: 'open with unity'.
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