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Merge pull request #62 from huanshankeji/copilot/fix-1e12ff10-bb36-42db-8915-7914dc2c7a25
Add comprehensive .github/copilot-instructions.md for repository onboarding
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.github/copilot-instructions.md

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# Copilot Instructions for Compose Multiplatform HTML Unified
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## Repository Overview
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**Compose Multiplatform HTML Unified** is a Kotlin Multiplatform library that provides unified Compose Multiplatform wrappers of common and Material Design APIs for both **rendering-based Compose UI** (Android, desktop JVM, iOS, web Kotlin/Wasm) and **DOM-based Compose HTML**. This library was previously named "Compose Multiplatform Material".
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### Repository Statistics
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- **Size**: Medium-large multiplatform project with ~15 modules
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- **Language**: Kotlin (multiplatform)
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- **Build System**: Gradle with Kotlin DSL
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- **Target Platforms**: JVM, Android, iOS, JS (DOM), Wasm-JS (Canvas)
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- **Key Dependencies**: Compose Multiplatform, Kobweb Silk, Material Web Components
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## Build Instructions and Environment Setup
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### Prerequisites
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- **JDK 17**: Required (as specified in GitHub Actions workflows)
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- **Network Access**: Required for initial builds to download Android Gradle Plugin and other dependencies
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- **Gradle 9.1.0**: Automatically handled by wrapper
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**IMPORTANT**: Initial builds require internet access for dependency resolution. Once dependencies are cached, subsequent builds can use `--offline` flag if needed.
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**IMPORTANT**: If the project uses snapshot dependencies of other `com.huanshankeji` libraries, especially in a branch other than `main` such as `dev`, refer to the setup instructions at <https://github.com/huanshankeji/.github/blob/main/dev-instructions.md#about-snapshot-dependencies-of-our-library-projects>.
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### Build Commands (In Order)
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#### 1. Basic Project Setup
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```bash
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./gradlew --version # Verify Gradle 9.1.0 and JDK 17
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```
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#### 2. Publishing to Local Maven (Primary Development Command)
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```bash
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./gradlew publishToMavenLocal
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```
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**Important**: Always run `publishToMavenLocal` first when making changes, as mentioned in CONTRIBUTING.md. This ensures libraries compile correctly and validates the build process.
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#### 3. Running Tests and Checks (Essential Commands - validated and working)
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```bash
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./gradlew check
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```
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**Note**: The project has "limited number of tests" according to CONTRIBUTING.md, but this validates what exists.
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#### 4. Building Demo Applications
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```bash
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# Build the side-by-side demo (used for GitHub Pages)
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./gradlew :compose-multiplatform-html-unified-demo:sideBySideBrowserDistribution
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# Individual platform builds
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./gradlew jsBrowserDistribution # JS DOM version
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./gradlew wasmJsBrowserDistribution # Wasm-JS Canvas version
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```
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### Build Configuration Details
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#### Memory Requirements
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- **Gradle JVM**: 2GB memory allocated via `org.gradle.jvmargs=-Xmx2G` in gradle.properties (required for Wasm compilation)
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#### Common Build Issues and Workarounds
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1. **Network Connectivity**: Initial builds require internet access for Android Gradle Plugin (8.11.2) and other dependencies. If build fails with network errors, ensure internet connectivity.
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2. **Memory Issues**: If Wasm compilation fails with OOM, the memory is already optimized in gradle.properties.
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3. **Kotlin/JS Store**: The `kotlin-js-store` directory may be generated during JS builds - this should be committed when updated automatically by Gradle commands.
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4. **Gradle Daemon**: May timeout on first runs. Use `--no-daemon` flag if needed: `./gradlew check --no-daemon`
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### Build Timing and Known Issues
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**Timing Expectations**:
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- First build: 5-10 minutes (includes dependency resolution and Wasm compilation)
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- Subsequent builds: 1-3 minutes
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- `publishToMavenLocal`: 3-5 minutes
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- `check` execution: 2-5 minutes (limited tests)
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- Demo builds: 2-4 minutes
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**Common Issues**:
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- **Wasm Compilation**: Requires 2GB+ heap memory (pre-configured in gradle.properties)
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- **Network Dependencies**: Initial builds require internet access for dependency resolution
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- **Platform-specific builds**: Some targets may be disabled on certain OS (use `--continue` flag)
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## Project Architecture and Layout
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### Module Structure
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```
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├── common/ # Core APIs, layouts, modifiers (foundation equivalent)
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├── material-icons-core/ # Icon system core
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├── material2/ # Material Design 2 components
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├── material3/ # Material Design 3 components
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├── navigation/ # Navigation support (experimental)
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├── lifecycle-viewmodel/ # ViewModel support (experimental)
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├── demo/ # Demonstration application
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└── buildSrc/ # Build configuration and dependencies
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```
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### Key Configuration Files
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- **buildSrc/src/main/kotlin/VersionsAndDependencies.kt**: All dependency versions
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- **buildSrc/src/main/kotlin/common-conventions.gradle.kts**: Shared build configuration
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- **buildSrc/src/main/kotlin/lib-conventions.gradle.kts**: Library-specific configuration
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- **gradle.properties**: JVM memory settings for Gradle (increase if OOM occurs) and Kotlin MPP configuration
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- **settings.gradle.kts**: Project structure and repository configuration
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### Source Set Structure (Per Module)
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```
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src/
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├── commonMain/ # Shared APIs across all platforms
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├── composeUiMain/ # Compose UI targets (JVM, Android, iOS, Wasm)
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├── composeUiExceptAndroidMain/ # Compose UI excluding Android
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├── androidMain/ # Android-specific implementations
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├── jsMain/ # JS DOM implementations (Kobweb/HTML)
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├── jvmMain/ # Desktop JVM implementations
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└── iosMain/ # iOS-specific implementations
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```
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### Dependencies and External Integration
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#### Required External Repositories
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```kotlin
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repositories {
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mavenCentral()
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google() // For Android components
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}
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```
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**Note**: All dependencies are available from standard repositories. If working with snapshot dependencies of other `com.huanshankeji` libraries, additional setup may be required as per organization instructions.
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#### Key Dependencies
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- **Kotlin**: 2.2.20 with Compose Compiler
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- **Compose Multiplatform**: 1.9.0
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- **Android Gradle Plugin**: 8.11.2
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- **Kobweb**: 0.23.3 (now on Maven Central)
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- **Compose HTML Material**: 0.4.1-SNAPSHOT
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- **Binary Compatibility Validator**: 0.18.1 (enabled)
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### Platform-Specific Implementation Patterns
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#### Compose UI Platforms (Android, JVM, iOS, Wasm)
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- Delegate directly to official `androidx.compose` APIs
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- Located in `composeUiMain` source sets
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#### JS DOM Platform
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- Built on **Kobweb Silk** (provides Modifier system and layouts)
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- Uses **Material Web Components** via Compose HTML Material
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- Located in `jsMain` source sets
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- Requires CSS imports for Material Icons
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### Development Patterns and Conventions
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#### API Structure
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- **Common APIs**: Defined in `commonMain`, expect/actual pattern for platform differences
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- **Ext Components**: Components in `ext` packages don't follow androidx.compose APIs exactly but provide more idiomatic platform-specific wrappers
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- **Parameter Naming**: Parameters with "JsDom" or "ComposeUi" suffixes are platform-specific
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#### Code Quality and Validation
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- **Binary Compatibility**: Enforced via org.jetbrains.kotlinx.binary-compatibility-validator plugin
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- **Limited Testing**: Project acknowledges "limited number of tests"
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#### Architecture Notes
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- **Multi-module**: Each feature area is a separate Gradle subproject
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- **Expect/Actual Pattern**: Platform-specific implementations using Kotlin Multiplatform patterns
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- **Convention Plugins**: Custom build logic in `buildSrc` for consistency across modules
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- **Target Platforms**: Sophisticated setup targeting 6+ platforms with different implementation strategies
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### Root Directory Files
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```
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.gitignore # Standard exclusions plus .kotlin, local.properties
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build.gradle.kts # Root build file with binary compatibility validator
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CHANGELOG.md # Detailed version history with breaking changes
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CODE_OF_CONDUCT.md # Standard code of conduct
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CONTRIBUTING.md # Development guidelines and contribution process
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gradle.properties # Memory settings and Kotlin configuration
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LEGACY_README.md # Previous project name reference
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LICENSE # Apache 2.0 license
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README.md # Comprehensive API documentation and usage guide
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settings.gradle.kts # Project structure and dependency management
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```
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## Validation Steps for Changes
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1. **Build Validation**: Run `./gradlew build` or `./gradlew publishToMavenLocal` to ensure libraries compile
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2. **Test Validation**: Run `./gradlew check` to validate existing tests pass
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3. **Demo Validation**: Build demo with `./gradlew :compose-multiplatform-html-unified-demo:sideBySideBrowserDistribution`
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4. **CI Simulation**: Test on multiple platforms if possible (the CI runs on Ubuntu, macOS, Windows)
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5. **Binary Compatibility**: The kotlinx binary compatibility validator will catch API breaks
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## Important Notes for Agents
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- **Trust These Instructions**: Only perform additional searches if information here is incomplete or incorrect
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- **Network Dependency**: Initial builds require internet access for dependency resolution
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- **Memory Requirements**: Ensure adequate memory for Wasm compilation (2GB JVM heap configured)
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- **Limited Test Coverage**: Don't expect comprehensive test suites - focus on build and demo validation
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- **Platform Complexity**: This is a sophisticated multiplatform project with 6+ target platforms and complex expect/actual patterns
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**Trust these instructions**: This information has been validated through actual command execution and file inspection. Only search for additional information if these instructions are incomplete or found to be incorrect.

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