Blur effect material #8978
DimaOrdenov
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It would be helpful to get screenshots. For getting a blurring effect you probably need a roughness value much higher than 0.05. If I remember correctly, Also make sure you've called And finally, I'm not sure this is working with |
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Hi!
I am trying to implement blur effect with a material.
Here is my mat file:
Expected result
Some simple geometry, for example, plane or circle should be gray colored with some blur effect.
Actual result
Geometry is just gray. No refraction or anything like that.
Some additional info:
Looking forward for any assistance on this one please!
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