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Apple bug reports
Dzmitry Malyshau edited this page Sep 4, 2018
·
27 revisions
kvark:
-
39726760: getting the maximum command buffer count supported by a queue- closed as fixed (the constructor now properly respects the given maximum)
- but no actual query is added
- 39939902: document thread safety
- 40708496: overheating with GPU capture open
-
40574782: viewport depth ranges- only affects macOS 10.13 and earlier on Intel GPUs
- workaround provided
- 40849018: depth copies
- 40355147: format aliasing for texture copies
- 40769756: slice aliasing for layered rendering
- 40772035: rgba32 clears
-
40918896: shader internal compiler error- fixed in 10.14
- 41773990: non-tracking command buffer still releases the resources used
- 41852798: command buffer releases the tracked resources twice
- 43471372: driver PSO caching effect on performance
- 44082896: dual-source blending on Intel
grovesNL:
-
40476045: "cannot have global constructors (`llvm.global_ctors)" in compute- closed as duplicate of 35908470
- should be available in macOS 10.14 beta
-
40506294: querying support between feature sets/OS versions/how to know whether certain selectors such as
buffers
are available) -
40152566: clarification oncopyFromBuffer
4-byte alignment- 1-byte aligned copies did not warn on certain devices
- Apple states that these are not tested and may or may not succeed
- 40302473: Metal validation enforces a pixel format to be set despite nil fragmentFunction and no color attachments/depth/stencil
-
40244028: clarification on
mipmapLevelCount
forMTLTextureType1D
inMTLTextureDescriptor
- validation error states that
'MTLTextureDescriptor requests a mipmapLevelCount of 9 but the texture type MTLTextureType1D requires that mipmapLevelCount is 1
but the documentation does not seem to explicitly state this anywhere
- validation error states that
-
39726960: clarification on limits fornewCommandQueueWithMaxCommandBufferCount
- same as
39726760
- same as
-
39822474: clarification on maximum texture size/how to query
- textures larger than stated maximum buffer size are possible
- 43707452: clarification of
lodAverage
macOS support