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Axmol vs Cocos2d‐x

RH edited this page Feb 5, 2024 · 26 revisions

This is a comparison between the latest versions of Cocos2d-x (v4.0) and Axmol Engine (2.1.1).

Cocos2d-x v4.0 Axmol Engine 2.1.1
Languages C++11, Lua C++20, Lua
Platforms iOS, Android, Windows, Mac iOS, Android, Windows, Linux, Mac, Xbox (UWP), WebAssembly
Engines Metal, OpenGL ES 2.0 Metal, OpenGL ES 2.0-3.0, OpenGL 3.3, ANGLE GLES 3.0+, WebGL 2.0
Extensions GUI, Particle3D Spine, Live2D, Dragonbones, FairyGUI, ImGUI, GUI, Effekseer, Particle3D
Performance (1) Nodes 14303, Triangles 257454 Nodes 20493, Triangles 368874
Architecture android(x86,armv7,arm64),ios(x86,arm64),
win_x86,linux_x64,osx_x64
android(x86,x64,armv7,arm64),ios(x64,arm64),
win(x86,x64),linux_x64,osx_x64,uwp(x64,arm64),wasm32
Latest version Oct 2019 Jan 2024

(1) Cpp-test Dynamic SpritePolygon Performance, tested on a RTX3070, Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz

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