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Axmol vs Cocos2d‐x
Deal edited this page Feb 5, 2024
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This is a comparison between the latest versions of Cocos2d-x (v4.0) and Axmol Engine (2.1.1).
Cocos2d-x v4.0 | Axmol Engine 2.1.1 | |
---|---|---|
Languages | C++11, Lua | C++20, Lua |
Platforms | iOS, Android, Windows, Mac | iOS, Android, Windows, Linux, Mac, Xbox (UWP), WebAssembly |
Engines | Metal, OpenGL ES 2.0 | Metal, OpenGL ES 2.0-3.0, OpenGL 3.3, ANGLE GLES 3.0+, WebGL 2.0 |
Extensions | GUI, Particle3D | Spine, Live2D, Dragonbones, FairyGUI, ImGUI, GUI, Effekseer, Particle3D |
Performance (1) | Nodes 14303, Triangles 257454 | Nodes 20493, Triangles 368874 |
Architecture | android(x86,armv7,arm64),ios(x86,arm64), win_x86,linux_x64,osx_x64 |
android(x86,x64,armv7,arm64),ios(x64,arm64), win(x86,x64),linux_x64,osx(x64,arm64),uwp(x64,arm64),wasm32 |
Latest version | Oct 2019 | Jan 2024 |
(1) Cpp-test Dynamic SpritePolygon Performance, tested on a RTX3070, Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz