Commit 2d72bbe
vulkan: Throttle the number of shader compiles during the build step. (ggml-org#10222)
Fixes ggml-org#9582
Spawning too many concurrent copies of glslc leads to "Failed to create pipes"
errors on Linux. This change applies the same throttling we use for
multithreaded pipeline creation.1 parent c565db4 commit 2d72bbe
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