L is a public-domain modular game engine.
run.sh [build|run|open] [dbg|dev|rls]
The build action will just build the engine (default configuration is development), while the run action will also run the sample, and the open action will open the Visual Studio project (Windows-only).
All parts of this software are released into the public domain (as per this notice) unless otherwise stated. Any contribution to this repository is implicitly subjected to the same release.