Commit c1d6d32
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Rollup merge of rust-lang#113716 - DianQK:add-no_builtins-to-function, r=pnkfelix
Add the `no-builtins` attribute to functions when `no_builtins` is applied at the crate level.
**When `no_builtins` is applied at the crate level, we should add the `no-builtins` attribute to each function to ensure it takes effect in LTO.**
This is also the reason why no_builtins does not take effect in LTO as mentioned in rust-lang#35540.
Now, `#![no_builtins]` should be similar to `-fno-builtin` in clang/gcc, see https://clang.godbolt.org/z/z4j6Wsod5.
Next, we should make `#![no_builtins]` participate in LTO again. That makes sense, as LTO also takes into consideration function-level instruction optimizations, such as the MachineOutliner. More importantly, when a user writes a large `#![no_builtins]` crate, they would like this crate to participate in LTO as well.
We should also add a function-level no_builtins attribute to allow users to have more control over it. This is similar to Clang's `__attribute__((no_builtin))` feature, see https://clang.godbolt.org/z/Wod6KK6eq. Before implementing this feature, maybe we should discuss whether to support more fine-grained control, such as `__attribute__((no_builtin("memcpy")))`.
Related discussions:
- rust-lang#109821
- rust-lang#35540
Next (a separate pull request?):
- [ ] Revert rust-lang#35637
- [ ] Add a function-level `no_builtin` attribute?File tree
8 files changed
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lines changed- compiler
- rustc_codegen_llvm/src
- rustc_codegen_ssa/src
- rustc_middle/src/middle
- tests
- codegen
- run-make/no-builtins-attribute
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