Commit 2103690
ui/spice: Create a new texture with linear layout when gl=on is specified
Since most encoders/decoders (invoked by Spice) may not work properly
with tiled memory associated with a texture, we need to create another
texture that has linear memory layout and use that instead.
Note that, there does not seem to be a direct way to indicate to the
GL implementation that a texture's backing memory needs to be linear.
Instead, we have to do it in a roundabout way where we need to first
create a tiled texture and import that as a memory object to create
a new texture that has a linear memory layout.
Cc: Gerd Hoffmann <[email protected]>
Cc: Marc-André Lureau <[email protected]>
Cc: Dmitry Osipenko <[email protected]>
Cc: Frediano Ziglio <[email protected]>
Cc: Dongwon Kim <[email protected]>
Reviewed-by: Marc-André Lureau <[email protected]>
Co-developed-by: Michael Scherle <[email protected]>
Signed-off-by: Vivek Kasireddy <[email protected]>
Reviewed-by: Dmitry Osipenko <[email protected]>
Message-Id: <[email protected]>1 parent e6f0fe8 commit 2103690
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